PlayStation 4 announced, out this holiday
posted on 02.20.13 at 06:19 PM EDT by (@salromano)
Sony's next generation games console.

Sony has announced PlayStation 4, its next generation games console, for a holiday 2013 release at PlayStation Meeting 2013 in New York City.

“Our vision for the future is consumer-centric, developer-inspired, and characterized by an unwavering commitment to phenomenal play experiences,” said Sony Comupter Entertainment president and Group CEO Andrew House. “Today we are revealing the genesis of an expanding ‘idea’ about the future of play – an idea with enough potential to satisfy the insatiable appetites of our creative community of developers and gamers.”

The console moves away from the Cell architecture of PlayStation 3 for a more PC-like structure. It’s built from a supercharged PC architecture, an X86 CPU, enhanced PC GPU, and 8 gigabytes of GDDR5 unified memory.

“We wanted to ensure that nothing would come between the platform and the joy of play,” said lead PlayStation 4 architect Mark Cerny. “We also wanted to be sure that the system architecture could fluidly connect the player to a larger world of experiences, and provide easy access to everything PlayStation has to offer – across the console and mobile spaces, and PlayStation Network. And we were able to create, in PS4, a platform by game creators for game creators.”

Specs

Main Processor
Single-chip custom processor
CPU: x86-64 AMD “Jaguar,” 8 cores
GPU: 1.84 TFLOPS, AMD next-generation Radeon based graphics engine

Memory
GDDR5 8GB

Hard Disk Drive
Built-in

Optical Drive (read only)
BD 6xCAV
DVD 8xCAV

I/O
Super-Speed USB (USB 3.0) 、AUX

Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
IEEE 802.11 b/g/n
Bluetooth® 2.1 (EDR)

AV output
HDMI
Analog-AV out
Digital Output (optical)

DualShock 4

The system introduces a new controller, the DualShock 4, which features:

  • A highly sensitive six-axis sensor.
  • Touch-pad on the front of the controller.
  • Light bar on the top with three color LEDs that illuminate in various colors. This illuminates to match the color of characters in a game to offer a simpler, more friendly way to identify players, even when playing side by side. It also changes patterns during gameplay to provide “useful information” to gamers, like when a character is low on health or has taken a major hit.
  • Built-in speaker. Sound effects will come out of both the TV and controller.
  • Headphone jack. A Mono Headset will be bundled with every PlayStation 4, allowing gamers to chat while playing online.
  • Options button. Integrates previous controllers’ Start and Select buttons into a single button.
  • Share button. Allows gamers to easily broadcast their gameplay in real-time to friends through internet streaming services such as Ustream. Users can also share their triumphs and accomplishments by uploading video gameplay to Facebook.
  • Improved triggers. Sony worked with key partners in the development community to improve the feel of the left / right sticks and the trigger buttons. The result is a much tighter sense of control over in-game actions.

View more images of the DualShock 4 at the gallery.

PlayStation 4 Eye

A new PlayStation Eye featuring dual “high-sensitive cameras” that have “wide-angle lenses with 85 degree diagonal angle views” and “can recognize depth of space precisely” will be released alongside PlayStation 4. This allows the camera to be able to cut out the image of the player from the background, or grasp his location in front and behind. It also has four built-in microphones.

Players will be able to use the camera as an identifier to log in to their PlayStation 4 through facial recognition. The camera can also recognize the light bar on the DualShock 4 controller to judge the positions of multiple players and set them in the same positions in-game.

PlayStation 4 Eye also supports the PlayStation Move controller, and can now detect the motion controller “more accurately than ever.”

View more images of the PlayStation Eye 4 at the gallery.

Backwards Compatibility

PlayStation 4 will not be backwards compatible with PlayStation 3 titles (including PlayStation Network titles), however, through cloud technology—specifically, a new service called PlayStation Cloud—PSone, PS2, and PlayStation 3 games can be accessed across a variety of PlayStation-certified devices. This service will be rolled out in phases.

Used Games and Online

Used games can be played on PlayStation 4 and an always-on internet connection is not required. Lay those rumors to rest.

Self-Publishing

PlayStation 4 will allow independent game developers to self-publish and self-price games on PlayStation Network.

Downloads

With PlayStation 4, digital games can be played even as they’re downloading. A secondary custom chip built into the system, which manages uploads and downloads, will also allow players to download games in the background even when the system’s main power is off.

Immediacy

PlayStation 4 “radically reduces” lag time between the player and their content. A new “suspend mode” will keep the system on in a lower power state while preserving your game session. Then, players can simply hit the power button again and return to their game where they left off.

Personalized Content

On PlayStation 4’s new user interface, players can look over game-related information shared by friends, watch what they’re playing, or get information on recommended content. The long-term goal of the system is to “reduce download times to zero,” according to Sony. “If the system knows enough about a player to predict the next game they will purchase, then that game can be loaded and ready to go before they even click the ‘buy’ button.”

Connectivity

PlayStation 4 owners will be able to record and share gameplay with friends, host live stream sessions, and more.

The system will always record your last few minutes of gameplay, which you can scan through and tag, return to your game, and continue playing as your newly-created video is uploaded in the background. Players can also share images and videos with their friends on social services like Facebook.

Live broadcasts enable friends to watch you as you play your game, add comments, and, if you’re facing in-game difficulties, even have them take over the controller to get you through that certain area. They can also help you in other ways, such as offer health potions or special weapons.

The system’s friends system will be based on already-existing social networks, according to Sony, and is built for connections with real-world friends. A profile page shows the activities of PlayStation Network user “DayZ100,” whose real name Henry Bayle is listed just above. It shows he’s been playing Knack for the last 40 minutes, in the Monte Verde area. You can join his game, if you like. Three minutes ago, he shared a video he recorded from his session. On the side, you can see an image of Bayle, choose to send him a message or initiate a voice chat, look at his trophies, see his other recent activities, view his about page, or browse through his friends list.

Remote Play

The new system will also support remote play via PlayStation Vita, allowing players to play their PlayStation 4 games on PS Vita via a Wi-Fi connection. The long-term goal, according to Sony, is to make every PlayStation 4 game compatible with remote play.

“PS Vita is the ultimate companion device for PS4, enabling gamers to pull their games from their beautiful HDTVs to PS Vita’s beautiful 5-inch screen,” said Gaikai CEO David Perry.

Smartphones

A new “PlayStation App” smartphone application will enable iOS and Android-based smartphones and tablets to become “second screens” for PlayStation 4. “Once installed on these devices, users can, for example, see maps on their second screens when playing an adventure game, purchase PS4 games while away from home and download it directly to the console at home, or remotely watch other gamers playing on their devices.”

User Interface

Here are some shots of the PlayStation 4’s user interface:

(high-resolution images here)

The Games

The following games are confirmed for PlayStation 4:

Additional titles will “continue to be announced,” said Sony, with “full support of SCE Worldwide Studios, third-party developers and publishers, and the independent development community.”

Here’s a list of third-party publishers and developers supporting the console:

Japan (45)

  • Acquire Corp.
  • Arc System Works Co.,Ltd.
  • Artdink Corporation
  • ASCII Media Works Inc.
  • Bethesda Softworks, LLC
  • Capcom
  • Crafts & Meister Co.,Ltd.
  • Chara-Ani Corporation
  • CyberConnect2 Co.,Ltd.
  • D3 Publisher Inc.
  • Dimps Corporation
  • Electronic Arts Inc.
  • FromSoftware, Inc.
  • Ganbarion Co., Ltd.
  • Grasshopper Manufacture Inc.
  • Gust Co.,Ltd.
  • Genki Co., Ltd.
  • Granzella Inc.
  • GungHo Online Entertainment, Inc.
  • Idea Factory Co., Ltd.
  • Imageepoch Inc.
  • Index Corp.(Atlus)
  • Kadokawa Games,Ltd.
  • Kadokawa Shoten Co., Ltd.
  • Konami Digital Entertainment Co., Ltd.
  • Level-5 Inc.
  • Mages. Inc.
  • Marvelous AQL Inc.
  • Namco Bandai Games Inc.
  • Namco Bandai Studios Inc.
  • Nihon Falcom Corporation
  • Nippon Ichi Software, Inc.
  • O-Two inc. (peakvox)
  • Platinum Games Inc.
  • Sega Corporation
  • Spike Chunsoft Co.,Ltd.
  • Square Enix Co., Ltd.
  • SystemSoft Alpha Corp.
  • Tecmo Koei Games Co.,Ltd.
  • Tose Co., Ltd.
  • Ubisoft Entertainment
  • Will Co.,Ltd.
  • Xing Inc.
  • Yuke’s Co.,Ltd.
  • tri-Ace Inc.

Asia (4)

  • BLUESIDE Inc.
  • Ratloop Asia Pte Ltd
  • Red Hare Studios
  • XPEC Entertainment Inc.

North America (47)

  • 5th Cell Media LLC
  • 17-Bit
  • Activision Publishing, Inc.
  • Armature Studios
  • Behaviour Interactive
  • Bethesda Softworks, LLC
  • Blind Squirrel Games
  • Certain Affinity, Inc.
  • Darkside Game Studios, Inc.
  • Devolver Digital
  • Disney
  • Double Fine Productions, Inc.
  • Double Helix Games
  • DrinkBox Studios Inc.
  • Edge of Reality, Inc.
  • Electronic Arts Inc.
  • FarSight Studios
  • Gaijin Games, Inc.
  • Gearbox Software
  • HB Studios Multimedia
  • Heavy Iron Studios, Inc.
  • High Voltage Software, Inc.
  • Iron Galaxy Studios, LLC
  • JETPACK Interactive Entertainment Ltd.
  • Klei Entertainment Inc.
  • Lab Zero, Inc
  • LucasArts, a Lucasfilm Ltd. company
  • Metanet Software Inc
  • Minority Media Inc.
  • Nicalis, Inc
  • Panic Button, LLC
  • Psyonix Studios, Inc.
  • Slant Six Games
  • Sony Online Entertainment LLC
  • Spark Unlimited
  • Spry Fox LLC
  • SuperVillain Studios
  • Take-Two Interactive Software, Inc.
  • Telltale, Inc.
  • Tribute Games Inc.
  • Turtle Rock Studios, Inc.
  • Ubisoft Entertainment
  • Warner Bros. Interactive Entertainment, Inc.
  • WayForward Technologies, Inc.
  • Zombie Studios, LLC
  • inXile Entertainment Inc.
  • vBlank Entertainment Inc.

Europe / PAL (30)

  • 2K Games
  • Avalanche Studios
  • Blitz Games Studios
  • Bohemia Interactive
  • CD Projekt RED
  • Climax Studios
  • Codemasters
  • Creative Assembly
  • Criterion Games
  • Deep Silver
  • Ghost Games – An EA Studio
  • Hello Games
  • IO Interactive
  • Just Add Water (Developments), Ltd.
  • Lucid Games Ltd
  • MercurySteam
  • Ninja Theory Ltd
  • Nixxes Software BV
  • Paradox Interactive
  • Rebellion
  • Saber Interactive
  • Splash Damage
  • Stainless Games Ltd
  • Starbreeze Studios
  • Sumo Digital
  • TT Games
  • Team 17 Digital LTD
  • Yager
  • Zen Studios
  • keen games
  • Milyc

    and 8GB of GDDR5 Unified Memory.

  • fyi1191

    It is a console “by game creators, for game creators.

    Uhh…Really?
    I guess this system is not for us, “gamers”, who aren’t “game creators”? =p

    Those extra features, are they are serious about them? Looks almost impossible to me, and could shorten to PS4’s live.

    • gold163

      This can be a good thing. Independent development is bustling on other platforms (PC, mobile) and Sony obviously wants a slice of that. Microsoft failed hard by being stubborn about licensing and charging devs for patching and maintenance, and while Nintendo seems to be going in the right direction they are non-committal.

      While I am almost fervently anti-Sony, I must admit they are very aggressive when it comes to the prospect of opening up markets. They’re usually late to the party, though, or they get it all wrong.

  • ShinAsura

    Two skus?

  • Pyrofrost

    Did the Gaikai dude say PS3 games natively work on PS4?

    • gold163

      I can’t help but doubt that. We’ve been told by developers that backwards compatibility is not something to count on, and we all know how backwards compatibility on the PS3 turned out.

      EDIT: I feel the need to correct myself. PS1, 2, and 3 gaming is apparently confirmed, but it’s streamed via cloud. I think this means that you’ll have to have a persistent internet connection and you’ll have to rebuy the games on PSN to boot, too probably.

      In other words, I would not really call it “native”.

      • Pyrofrost

        I though I herd him say PS3 was natively supported, before he was talking about it also being available through Gaikai. I wanted to make sure I didn’t mishear something.
        @salromano:disqus: did you happen to catch that?

  • Guest

    My life has meaning now…

  • http://gematsu.com/ Sal Romano

    Apologies from the lack of info so far. There’s A LOT missing in my post so far and my computer keeps freezing up.

    • hush404

      Thanks for the effort Sal.

    • ShinAsura

      No hurry

    • Pyrofrost

      No problem, I appreciate the work you do for us Sal.
      Seriously, thank you very much!

    • http://gematsu.com/ Zero

      No problem. Thanks for the coverage. =)

    • PrinceHeir

      thank you for the all in one post :D

    • 浪黒雷 (ro-kurorai)

      Thanks for sharing, typing and editing all this must’ve been quite unpleasant.

  • Guest

    My life finally has meaning now….

    • Budgiecat

      Moderator – Play nice.

      • Ritsujun

        Moderator – Play nice.

  • ShinAsura

    Hope I can customize the ui

  • http://moefx.wordpress.com/ barklight

    IT’S HAPPENING!

  • ShinAsura

    Hmm I like the main page

  • ShinAsura

    This TGS is going to be great for Japanese developers. Lots of negative press this gen

  • Bacon

    Idk why, my excitement level went from an all time high, to a slow burn. That controller looks a bit big, and the ps3 is more than capable of producing the same graphics as ps4. Idk, it seems sony is heading down the same road as Microsoft.

    • Bloodios

      “…the ps3 is more than capable of producing the same graphics as ps4.”

      That statement is utterly mental.

  • Bacon

    And lack of backwards compatibility, feels like a shot to the face.

  • MagoIichi

    Red Flag already, PS3 games no backwards compatible and possibly having to rebuy games already owned to play on the PS4 just like with the PSP and Vita.

    • gold163

      You mean kind of like how the N64 wasn’t backwards-compatible with the Super Nintendo? Or how the Dreamcast wasn’t backwards-compatible with the Sega Saturn?

      You do understand the ramifications that native backwards-compatibility has on the hardware and manufacturing costs, right? The reason why Sony abandoned UMD was because they realized five years into the PSP’s life cycle that their proprietary format was bullshit, stupidly costly, and a severe battery drain. It held the hardware back. The reason why they stopped producing PS3s that were backwards compatible with PS2 discs was because the feature was costly, inefficient, quite frankly unnecessary and not in high enough demand, and Sony were already selling their systems at a loss.

      Backwards compatibility is always nice for us end users, and it may *seem* like a cash-grab for Sony to try and sell these games all over again, but we have to consider that some things just aren’t cost-effective.

      • MagoIichi

        It’s funny, because those systems had different leaps compared to the Playstation to PS2, the Gamecube to the Wii, and look at all of Nintendo’s handhelds.
        And it’s funny how Sony said they want to make the most powerful gaming hardware no matter the cost at last year’s E3, yet the PS4 has no backwards compatibility.
        You, personally, can just accept the bullshit, doesn’t mean I will.

        • gold163

          What bullshit? What the hell “different leaps” are you talking about? Be specific.

          The architecture of the PS4’s CPU is x86. This is fundamentally different from the PS3’s Cell. This means that PS3 games WILL NOT WORK natively on PS4 and won’t work at all without serious emulation. I highly doubt Cell emulation would be particularly effective at all. You don’t even know what the fuck you’re talking about.

          You personally can just pretend the facts don’t exist, doesn’t mean I will.

          (By the way, the Gamecube to the Wii was NOT a “leap”. The Wii’s CPU was fundamentally similar to the Gamecube’s. That’s why backwards compatibility was so easy on the Wii.)

          • MagoIichi

            You apparently can’t read.Snes to N64 and Saturn to Dreamcast=Those systems had different leaps.
            Now after that I said “compared to the PS1 to PS2/Gamecube to Wii and Nintendo’s Handhelds” so what exactly do you not understand?
            Jack Tretton said at last year’s E3 that no matter the cost they would aim for making more powerful hardware, but a system that doesn’t even have backwards compatibility is powerful?
            You either misunderstood, can’t read, or attempted to pretend to misunderstand in order to match your argument.

            • gold163

              Ad hominem. Focus, padawan. I specifically asked you to clarify what you meant, and you did. And it turns out, I did misread, but you still missed the point — Sony is not obligated to deliver you a backwards-compatible system on a silver fucking platter; it’s not “bullshit” that they might actually be trying to manufacture their consoles at a reasonable price for once.

              You have proven that you still don’t comprehend (or refuse to) the crux of this discussion: backwards compatibility is not easy. And the hardware *IS* more powerful. They put in a dedicated chip for network interactivity, they’re going to utilize Gaikai for cloud streaming games, they’re using x86 which means multi-platform development will now be easier than ever. All that’s missing is for the system to fold your goddamned laundry for you.

              If that’s not sufficiently powerful then it just tells me that you will never be pleased.

              • MagoIichi

                According to what was shown at this conference, I’m don’t feel obligated to get a PS4 either.
                Jack Tretton said “no matter the cost” do you really think “reasonable price” comes into play here?
                You say backwards compatibility isn’t easy, yet Nintendo has consistently done it with their handhelds and has done it with Gamecube to Wii and Wii to Wii U.
                I’m not saying the hardware isn’t more powerful, I’m pointing out that Sony contradicted itself, something you seem to refuse to accept.

                • gold163

                  You don’t have to feel obligated to get a PS4. If you think it’s going to suck, that’s fine. There’s nothing wrong with that.

                  Sony never contradicted themselves. To my memory they never promised PS3 backwards-compatibility, and developers with dev-units have been saying that it won’t be backwards-compatible for the longest time now. I’m not refusing to accept anything. The facts are that the PS4 is going to run on x86 chips, which are so different from Cell processors it’s not a simple matter to run PS3 games on a PS4, if it’s possible at all.

                  What you are failing to consider is that Nintendo hardware has traditionally been much closer in terms of the generation gap. The Wii’s hardware was very similar to the Gamecube’s hardware in terms of CPU. The 3DS’ hardware is similar to the DS’ hardware because they’re both using ARM processors. The Wii U essentially has Wii hardware inside it specifically to dedicate towards Wii emulation. This makes it MUCH easier to enable backwards compatibility, because the essential hardware is already there.

        • Kkdog4Sado

          So we have yet to witness the PS4 potential. Who are you to say the gap between PS3 and PS4 is not akin to that of the Saturn to Dreamcast?

          They also stated that they are working on past compatibility with Gaikai. Let’s truly judge when E3 hits.

          • gold163

            This is interesting, because from what I have heard Sony plans to have backwards compatibility using cloud streaming (Gaikai, as you have mentioned). That’s a unique take on the issue that hasn’t really succeeded for others in the past, but Sony might have the sheer firepower to just make it work. I think they would probably be better off just emulating PSX titles, but again, what the hell do I know about how that works.

            • DrForbidden

              I don’t think it is as simple an issue of what firepower Sony is bringing to the battlefield. The more important logistics issue to consider is: How many users across the planet have sufficiently fast and high-bandwidth internet connections to make this a feasible option? Will Sony end-up losing money over this if the adpotion rate is low? Will this piss-off consumers by drawing a clear line to separate the haves and have-nots?
              I understand Sony may not want to start from the lowest common denominator, but I have some serious doubts about how successful this venture will eventually be. The world may not be ready.

          • MagoIichi

            You act as if I’m giving a final verdict on the PS4 because of 1 red flag.
            You can’t pretend that Backwards Compatibility isn’t important, even if you personally don’t like it.And I didn’t say the gap between PS3 and PS4 wasn’t similar to the Saturn and Dreamcast.
            Please read before choosing to put words in my mouth.

            • gold163

              It isn’t important, because sales have shown that not having backwards compatibility is more profitable than having it. If a company is going to lose money by offering backwards compatible hardware, they aren’t going to do it. If anything, making the hardware backwards compatible would hold the entire console and its associated platforms back.

              So yeah, we can’t pretend that backwards compatibility isn’t important, because it isn’t. No sense in pretending something that’s true.

              • AdamBoy64

                Well, while I’m not trying to take sides here. I wanted to share my thoughts, and you can sift through them and see if there’s anything there.

                There’s definitely a couple of ways to look at it.

                Putting BC in the PS4 would slash PS3 sales, which they probably don’t want to do. They probably want to get a few more years out of it’s lifecycle.

                (I thought it was a smart move, when Sony took PS2 BC out of the PS3.)

                The flip side is, it makes the PS4 a less attractive option to some without BC. (as in, it would affect a few people, most would just keep their PS3 though)

                But, the sales they’d lose with no BC in PS4 is small in comparison to increased sales of the PS3. That might be what Sony are thinking of, anyhow.

                And, as mentioned, there’s a hardware (and software / licensing) side to BC also. I’m sure Sony did their research and weighed these things up.

                • gold163

                  I’m sure the hardware is the biggest issue. Consoles have traditionally had very exotic hardware, and the expectation of (nay, entitlement to) backwards compatibility has always been an exercise in deluded foolishness. If the game is not written for the hardware it’s running on, there’s no way you can expect it to run well, if even at all. No need to research a foregone conclusion — games programmed for Cell won’t run in x86 without heavy conversion or effective emulation, neither of which is feasible.

                  • AdamBoy64

                    Yes. And in that sense, adding hardware emulation to the PS4 would have been unfeasible.

                    They might do it some way with their Gaikai Internet technology, like game streaming. But, yes, if that happened you’d have to repurchase the games.

                    I think, even with that, it’d be a pretty neat way to do it.

                    • gold163

                      It would be pretty neat, but it would have its caveats — for one thing, you’d have to be connected to a network to play your games. Latency is a concern. If Sony is perfectly fine with requiring a persistent internet connection to play digital purchases then who knows what else they’d restrict to internet-only. Perhaps the suspicions that Sony is trying to kill secondhand physical game sales are not completely unfounded….

                    • AdamBoy64

                      Yes, it’d be interesting to see how it performed in reality.
                      I’d think they’d only have to send the controller input there, and the picture / sound back. Wouldn’t be too high a requirement.

                      But if someone in the house starts downloading something, then, yeah – okay.. that would be bad.

              • MagoIichi

                Whose sales? Sony’s? The Wii U was sold at a loss yet still has “native” backwards compatibility with Wii games.
                According to your logic, the Gameboy Color was held back because it had backwards compatibility right? And every following Nintendo Handheld was held back too right?
                You’ve just proved to me that you refuse to see facts in order to match your arguement, which tells me you’re not worth arguing with.

                • gold163

                  The Wii U’s backwards compatibility is not “native”; it runs in a virtual machine and from deductions drawn from hardware scalping it’s more than likely the Wii U has dedicated hardware outside of its main CPU for this emulation.

                  The rest of your incoherent rambling, I have no idea what you’re on about. I award you no points, and may God have mercy on your soul.

                  (and by the way, you missed the point… completely… AGAIN.)

                  • MagoIichi

                    The Wii U can still play Wii games, case closed.Thanks for taking the bait though.

                    • gold163

                      No, not “case closed”, because the system has dedicated hardware to do it, and Nintendo can afford to do it because Wii hardware is cheap and like a decade-old. You try cramming a Cell processor into every device. You can’t do it on pocket money. :

            • 浪黒雷 (ro-kurorai)

              Demand is low and it’s financially not viable, otherwise it would’ve been implemented in each system by any manufacturer. It’s simply not necessary and I see no reason to ditch my PS3 once I decide to buy a PS4. To each his own but bc is simply a luxury not an obligation and it was never promised by Sony.
              You can’t even appreciate their effort to make bc as simple and painless as possibly by integrating it into PSCloud courtesy of Gaikai.

              • MagoIichi

                I’ll appreciate the PSCloud/Gaikai thing when more information is available, there’s nothing that stops the red flag from being raised at this point.

                • 浪黒雷 (ro-kurorai)

                  fine, fine, I understand your complaint but I believe it’s slightly exaggerated as Sony are trying to offer a backlog of streamable legacy games, enabling pseudo-BC. I’m gonna keep my PS3 around and I’d advise you to do the same :P

      • Pekola

        Using old consoles that hadn’t come to be expected to have Backwards Compatibility to make your point doesn’t work.

        If I recall (and please correct me if wrong), Backwards compatibility became a feature when the Game boy made it possible. Since then, most systems (PS2, Game Cube, DS, 3DS) have applied it.

        It’s an oversight of Sony not being able to provide it as a feature to make the transition from one console to the next smoother. The fact that it’s inefficient is also on their court.

        It’s entirely possible for them to make adapters or something -extra- to allow Backwards Compatibility. And just sell it separately. Maybe they won’t make a fortune out of it. But they’d keep their costumers happy and they’d allow options.

        • gold163

          It does work because I don’t see how anybody could “come to expect” that the PS4 would have PS3 backwards-compatibility, especially given that the PS3 practically didn’t. The launch SKU for the PS3 had BC, then they took it out. That’s when Sony actually started making money off of the console. That should tell you something.

          Backwards compatibility became a “feature” when the gaming media and general populace started referring to it as such because they’re a bunch of idiotic spoiled brats who thought “Blast Processing” was a real technical term. In reality, backwards compatibility existed as far back as consoles such as the Atari 7800, or perhaps even further before that if there are any other examples. It’s not a “feature”, it’s a merry happenstance that console manufacturers won’t put in if they can help it. It isn’t economical because it requires extraordinary hardware, and that hardware has COSTS that go into manufacturing.

          Natively running programs that weren’t made for your architecture doesn’t just magically happen. In fact, it doesn’t happen at all. The hardware has to be there first. In ANY example you can think of where a console was backwards-compatible, there either existed legacy hardware INSIDE the device (the Wii, the Wii U, the DS, the 3DS, and yes, the Gameboy series), or there was emulation to make it possible. You are NOT going to be able to find a way to acceptably emulate Cell games on x86, or we’d all be playing PS3 games on our PCs.

          It is not an oversight for Sony to not provide it; it’s a deliberate design decision and you should all get used to it. Why should Sony make the transition from one console to the next smoother? The people who care the most about backwards compatibility are those who are currently owners of the legacy console who are thinking of upgrading *immediately*. These people are in fact a minority and Sony, like any other sensible company making a huge hardware change in-between generations, has decided it isn’t worth the cost to pander specifically to those people.

          It is NOT “entirely possible” for Sony to make adapters or something “extra” to allow BC in the manner you are thinking of, because it is PHYSICALLY IMPOSSIBLE for the PS4’s hardware to do natively and emulation of a Cell processor certainly isn’t worth the effort if it’s even possible in the first place. Why the FUCK don’t people understand this? The hardware is so different on a fundamental level it would be like trying to run Blu-Rays on a VCR or screwing fluorescent light bulbs into a LED flashlight.

          So yeah, they’d “keep their customers happy”, and then they’d /go out of business/.

          • Pekola

            You don’t see how people would come to expect it? Then why are people inquiring about it? The truth is, comparing very old consoles of the past to a new console doesn’t work. Expectations are different.

            Secondly, yes they took it out because it was cost ineffective. But it’s not the prerogative of the consumer to care about what Sony fails to do. They just decide to pay for a product or not.

            You live in a first world country, are willing to spend your time writing paragraphs about gaming, and yet you call your gaming peers ‘idiotic spoiled brats’ ? Money is a very powerful voice. If you have money, you can complain. It’s not a hard concept to grasp.

            Thirdly, no one is implying it’ll magically happen. You seem to imply that people don’t know this would require effort and money. Just because something isn’t ‘worth it’ from a business stand-point, doesn’t mean that people won’t complain. Because in this case, it is worth it from a consumer stand-point. Condemning people for being consumers, when that is exactly what companies want, is ridiculous.

            • gold163

              People are inquiring about it because they don’t know any better and refuse to accept the facts.

              I am NOT implying simply that people don’t know it would require effort and money. I am trying to make the point that it is completely unrealistic to think that it would happen, from ANY standpoint. It is *not* worth it from a consumer standpoint because any consumer with half a brain knows that if they want good products for good prices, that manufacturers have to be realistic. If Sony has to raise the cost of manufacture, they will raise the price that they charge consumers as well, or they will eventually go bankrupt. They are not a goddamned charity.

              I am not condemning people for being consumers. I have no idea what you’re on about. I am condemning people for being idiots. You do NOT have any sort of consumer right to demand Sony to lose all their money by offering features they couldn’t possibly afford.

              You contradicted yourself. If comparing old consoles of the past to a new console doesn’t work, then why are people using old consoles to justify the expectation of backwards compatibility? Backwards compatibility never was, and never will be a realistic expectation when the underlying architecture changes radically from generation to generation.

              Another contradiction. If it isn’t the prerogative of the consumer to care about what Sony fails to do, then why are we having this conversation? The truth is, you’re not even using the word “prerogative” correctly. I can only assume that you mean, “it isn’t the consumer’s problem that Sony would have to pay astronomical costs in research and development to enable backwards compatibility on the PS4.” This is completely false, and it is also unrealistic. It is ENTIRELY the consumer’s RIGHT and problem to be concerned about things, because this directly affects the cost and quality of the product they are purchasing, and when they will be available to purchase it.

              Sony feels that a new console generation is imperative, because they are losing money as PS3 sales slow to a crawl. They simply do not have the time to make backwards compatibility feasible on the hardware that they have chosen on the PS4. Unless you are suggesting that Sony scrap the possibly billions of yen they spent on developing the hardware they have now? After all, how much money Sony loses isn’t our problem right? What if they go out of business because they made a stupid financial decision on the basis of the whim of an entitled minority of the consumer base? Not our problem, right?

              Talking to me about living in a first world country is a huge fallacy and completely irrelevant to the argument. Please stay on topic. If you don’t want to buy a new Playstation, I’m not stopping you. Nobody is. Vote with your wallet, and show me how powerful your money really is.

              You’re right that money is very powerful. That’s exactly why Sony *isn’t* going to have BC, because they would lose much more money than they would ever hope to gain if they did include it.

              Let’s look at the facts:

              We have already established that reproducing games programmed for a Cell processor on an x86 processor is not physically possible and would never work. It is not just “a lot of effort”. It is FLAT-OUT FUCKING IMPOSSIBLE. You would be rewriting games from scratch. There are reasons why your DVD player cannot play Wii games. The same reasons apply here.

              We have established that it makes no sense from any financial standpoint whatsoever for Sony to put a Cell processor in the PS4 in an attempt to enable native backwards compatibility. We have numerous examples from the past to lead us to this conclusion: It wasn’t economic for Sony to include PS2 hardware on the PS3, since they were losing money with every PS3 manufactured. It didn’t make sense for Sony to put a UMD slot on the Vita because it was horrendously inefficient and would cripple the system beyond salvation while raising the costs to unacceptable heights.

              Similarly, the Cell processor is stupidly expensive to produce and maintain, and would ratchet the cost of manufacture for PS4s to unacceptable heights. This affects the consumer directly because Sony is not stupid enough to continue selling their hardware at incredible losses. Someone has to pay for all that hardware, and eventually those costs trickle down to the consumer. Maybe you don’t mind paying an extra $200 USD for a PS4 that is backwards compatible, but I think it’s safe to assume that the people who would be fine with this are such a minority that Sony has no reason to care.

              If it wasn’t economic for Sony to include PS2 emulation on the PS3, what makes you think they would do it from PS3 to PS4? Do you know how much the Cell processor fucking costs to manufacture? I’ll give you a hint: When you pay for a PS3, you’re paying for the Cell processor. That is a substantial part of the cost. It would be a substantial part of the costs for a PS4 with backwards compatibility to the point where it isn’t worth it for Sony, it isn’t worth it for the consumer, it isn’t worth it for ANYONE.

              At the same time, including a Cell processor would have NO FINANCIAL RETURNS for Sony because it’s not like people would be making new games for it. They would only be losing money by doing this, and a LOT of it. It is a Playstation FOUR. It is not a Playstation 4+3. It is one console, not both.

              We have evidence that trying to emulate Cell processing on an x86 chip would not make sense from a financial standpoint, and we don’t even know if it’s POSSIBLE from a technical standpoint. It wasn’t economic for Microsoft to try to enable Xbox emulation on the Xbox 360, this emulation was incomplete and Microsoft eventually stopped supporting it because it was just not going to work. Furthermore, even after ending further support for backwards compatibility Microsoft continued to make sales. Therefore, we can conclude that *not* including backwards compatibility has no real discernible impact on the appeal of the product to the general demographic.

              So yes, by ignoring everything I have presented above, people are essentially “magically” expecting backwards compatibility to be included. I have factual basis and deductive reasoning in my argument. All I see from you is unrealistic idealism bordering on the delusional. Give me facts, give me real evidence that you are right.

              If you think that it would be a “good” idea for Sony to include backwards compatibility, you are completely clueless. It would be a “nice” idea, sure, but it would also be nice if Sony gave away Playstations for free. What part of this are you still refusing to understand?

              • Pekola

                I would do you the courtesy of reading all that. But it’s way long and I don’t want to keep replying because I don’t think we’re understanding each other.

                For starters you say I’m contradicting myself. But no, just because you didn’t understand the point I’m trying to make, doesn’t mean I’m somehow speaking in contradictions.

                I do -fundamentally- think I understand what you’re saying. And it possibly boils down to:

                ‘I have proof that Sony did well by not having BC. It would have been a financial disaster. People are idiots for expecting BC’

                And then I say ‘Okay. But they could have possibly done X or Y because some people want that.’

                And it seems they are, with Gakai and Cloud streaming. It’s not native, but hey at least they’re bothering with it. Which isn’t any reason to stop discussing, but without trying to sound rude…you write a lot.

                Then again, I’m not the one calling people idiots for suggesting Sony find some method of implementing Backwards Compatibility.

                • gold163

                  I type a lot because apparently you don’t understand, and you don’t understand because you apparently don’t actually stop to think about what you are reading. It’s easier for you to just dismiss it, but if you want to tell me I’m wrong then you are going to have to defend your argument, because I will not let you blindly spread misinformation about my position on the matter. My point is not nearly as simple as you make it out to be.

                  You say, “they could possibly have done X or Y because some people want that,” with absolutely NO PROOF that X or Y would be possible. None. Zero. Nada. You need to defend your arguments with evidence if you want to make a valid point.

                  If we are talking about backwards compatibility with Gaikai and Cloud Streaming as a solution, it is certainly possible and I so much as admitted to that. But there are people who would still be dissatisfied with it, like it’s important. It’s fine to dislike it based on personal preference but to assert or even imply that Sony made the wrong decision is absurd, and I am calling people out on that absurdity.

                  The only “right” decision is the one that will please the most customers. History has shown that backwards compatibility is a negligible feature, and while we can feel bad that Sony cannot implement it, it’s also completely beyond our control and it’s delusional to believe that it would be feasible to implement or worth it in any capacity.

                  • Pekola

                    It is possible. Adding a cell, making custom ordered PS4’s with a cell at a higher price, adding a cell to only a very small batch of PS4, streaming of older games through cloud.

                    So it is possible. Not all of them are cost effective. But there.

                    Also you say not worth it. Yet you apparently didn’t quite catch what I mentioned in regards to how from a consumer end, it is worth it. You want me to read your paragraphs and understand them perfectly when you can’t even extend the same courtesy to what I’m presenting.

                    As I said, we’re not understanding each other. We’re on different pages.

                    And no, you type a lot because you want to type a lot.

                    • gold163

                      You understand that hardware manufacturers operate in bulk, right? You understand that the reason why they do this is so that they can actually afford to deal with contingencies? You understand that making “custom ordered PS4’s” is such an absurd idea that you’re pretty much asking Sony to completely throw away multi-million-dollar, multi-year investments into specialized hardware design and careful planning and completely defy any common sense?

                      You understand that there is an implied difference between “possible” and “within realistic expectations”, right? And I’m the one arguing that what you are proposing is unrealistic to the extent that it is nonsensical to even think that it *should* happen, much less *could* happen.

                      It is definitely not worth it from the consumer’s end if Sony has to end up charging more than the average consumer is willing to afford, because if Sony cannot turn an acceptable profit they will not be able to operate. You don’t need to be an economist to realize that.

                      Expecting otherwise is extremely selfish. I’m sorry I don’t think it makes a lick of sense for a multi-billion dollar corporation to pander to the whims of at most a couple of thousands of customers out of millions. Simply put, none of the suggestions or “possibilities” you have put forth fall even near realistic expectations for any successful company in the past, present, or future of hardware manufacturing. You do NOT make “very small amounts of Cells”. No microprocessor manufacturer does that because they would very quickly go out of business.

                      At least I have the courtesy to apply actual logic, facts and reasoning to my arguments against you. Who is misunderstanding whom? I don’t understand what you’re typing because IT DOESN’T MAKE SENSE.

    • Bobo Fango

      issue is made invalid if you already have a PS3 to play PS3 games.

      • MagoIichi

        True, if you have a PS3, but what incentive do other people have to get one when the PS4 is on its way?

        • Bobo Fango

          It’s cheaper, obviously. Why buy the ps4 for 400+ when you can get a ps3 for $200? If you want to play ps3 games that bad, then just get a ps3.

          • MagoIichi

            The Wii is cheaper than the Wii U too, if I never had a Wii and wanted to play Wii games that I missed out on what incentive do I have to buy a Wii over the Wii U?
            What’s the point of getting a system that won’t have most of the focus from developers anymore?Also, I have to consider the games that I actually want from the PS3 and how long they’ll last me compared to the PS4, whose library will grow over the years after it comes out.

            • AdamBoy64

              I think people who are looking for a cheap console and those interested in developer support are two different groups.

            • Bobo Fango

              PS3’s game library is already huge so why would it matter that much if developers won’t focus on it anymore? By the time the PS4 has a decent library of games, prices would have come down and you would probably still have a backlog of PS3 games to finish.

              You are really the only one who is really complaining about this. And I don’t believe you were ever interested in purchasing the PS4 either way; just complaining for the sake of complaining.

              • MagoIichi

                I know what games that I want from the PS3 and let me tell ya, the list from that “huge” library is pretty small.
                And other people are complaining about it besides me on Neogaf and other gaming websites, this isn’t a new thing, people will continue to complain about systems that don’t have BC.
                Stop trying to damage control for a Company you don’t even work for, that’s what fanboys do and you’re coming off as a fanboy.I have no brand loyalty, I call bullshit when I see it.

    • Ritsujun

      lol so you don’t own a ps3?

      • MagoIichi

        Nope, around the time I was thinking about getting one, but then the PS4 got announced.
        I thought the PS3 would last longer like Sony said with their 10 year plan.

        • AdamBoy64

          The PS3 will probably get to 10 years.

          The PS2 was 6 years old when the PS3 came out, and comfortably made another 4 years afterwards.

          The PS3 is in the same boat – 6 years old at the moment.

        • 浪黒雷 (ro-kurorai)

          Yea wouldn’t worry about that mate. Especially as killer titles like “The last of Us”, God of war Ascension, BEYOND: Two Souls are still to be released. I started gaming on PS3 in December of 2k9, never regretted it. There might still be some cross-generational support for PS3 and afterwards lots of Japanese devs will still support the system as they are generally allergic to, or at least apathetic to a new home console and it takes a few years for all of them to jump ship.

    • 浪黒雷 (ro-kurorai)

      Edit:// missed the crucial comment about you being on the fence whether to buy PS3 or PS4, sorry. PS3 would be the obvious choice as it’s much cheaper and has some killer games which are worth the price of admission. But if you’re primarily playing on PC and haven’t had picked up a PS3 by now I guess the list of exclusives you actually are interested in is rather short. In that case I’d wait for new information regarding PSCloud-BC and pricing. As you waited that long, surely another couple of months wouldn’t hurt either.

      • MagoIichi

        If you’d bother to read you’d know that I don’t have a PS3.Typical fanboy trying to defend a company he/she doesn’t even work for.
        This damage control is hilarious, please continue.

        • 浪黒雷 (ro-kurorai)

          edit:// Sorry for having been rude. My comment was premature and I jumped to unjustified conclusions without having scanned all comments thoroughly. I apologize. in your case BC is extremely important but it would only be feasible if each PS4 included a CELL BE for emulation purposes additionally to the core GPU/CPU chip. I’m certain that way we would hear another infamous “five hundred and ninety nine US dollars” line. It sucks for me as well as all my PS+ games and regularly purchased PSN games are useless on PS4, so I have to keep both systems plugged in -_-

          • MagoIichi

            It’s right there in my reply to Ritsujun, which hilariously enough is right below this very comment.Like I said if you actually bothered to read, you’d know that.

            Elaborate, what does my comment have to do with Xbox or Wii?I don’t own a Xbox or a Wii U and I have a PC, which I play most of my games on Steam currently.I have a Wii that hasn’t been touched since I beat Xenoblade Chronicles.

            If I actually had a PS3 I wouldn’t be complaining about BC at all.SO elaborate, how is my comment hypocritical?Jumping to conclusions? The fact that Sony themselves said that there was no BC for PS3 games on PS4?

            Again, that’s damage controlling for a company you don’t even work for, a.k.a. being a fanboy.

            • 浪黒雷 (ro-kurorai)

              Sorry, my bad. A ton of comments loading so I really missed that crucial one. As you do not own a PS3 it would make sense to jump to PS4 and had it been backwards compatible you could simply buy PS3 games and enjoy them on PS4. Now I get your argumentation. My comment was premature and unjustified, I apologize for that. I am simply enjoying gaming (also on Steam, even bought a Phenom X6/GTX560TI to play most 360 ports decently in case the PS3 versions are terrible ports), not a fanboy, nor intending to be one. In fact, I understand you very well by now, as I read news that neither of my PSN/ Digital versions of retail games will work on PS4. I’ve got quite the sizable library and as a Steam user I embraced dd quite some time ago. Now that sucks royally and I really hope Gaikai can help, as switching systems might actually be tedious.

              Anyways, no harm was meant with my comments and I’m sorry I only checked comments above my own. I apologize for being rude and jumping to unjustified conclusions. Wasn’t thinking straight in all that joyous anticipation for a Japanese LE FFvXIII PS4 bundle which I’m gonna import d1, the sucker for LE consoles I am.

            • http://gematsu.com/ Zero

              I’m replying to this post, but this is directed towards everyone involved in the discussion.

              Can we please keep this at a respectable level? I don’t see the need to call people names like fanboy, or try to turn the conversation into a flame war.

              We don’t need to make this so personal, everyone just take a deep breath and respond maturely, respect each other’s opinion on the topic. If that just isn’t possible, let’s just move on to another topic. We all love video games, let’s all please be friends here.

              (This is not a moderator warning. Just a simple request from me.)

          • Pekola

            Expressing a concern isn’t ‘OMG BUTTHURT’. It reeks of dismissal trying to paint it that way for the sake of your ‘keep your PS3′ argument which is flimsy in itself, from a consumer stand-point.

            You may be fine with keeping your PS3 connected. But that’s not practical, nor is it convenient. Specially once games start to overlap with the PS4’s launch.

            • 浪黒雷 (ro-kurorai)

              I replied to him on that matter already. I am sorry for jumping to unjustified conclusions without having thoroughly scanned all comments. See my reply to Magolichi below for details.
              As I imported a white Japanese Lightning FFXIII LE console I certainly do not have any plans to dispose of it. But I agree with your sentiments on convenience and practicality. Sorry for having been rude.

              • Pekola

                It’s not a problem. Discussion is good, even if we don’t always agree.

                • 浪黒雷 (ro-kurorai)

                  discussions would be boring otherwise :P
                  but I will pay better attention in the future, promise

          • MagoIichi

            I apologize too for my retaliating rude parts of my replies.

            I just found out about the PSN games not being transferable.I thought at least the Digital games would have a chance at BC.It’d probably be easier for the DD games to work with the PSCloud thing ;/

  • DrForbidden

    I have no interest in the social media aspects of the console, but I think that, technical-wise, Sony made all the right moves with the PS4. Of course, they wouldn’t announce the bad parts of the console yet (nothing about region-locks or used games, for example), but from what we’ve seen thus far, I am very pleased with it.

    I probably won’t buy one for several years, though.

    • gold163

      I think it’s reasonable to assume that the devices will be region-locked. The Vita is, after all, and this region-locking is more than likely economical in nature — the economies of regions outside Japan do affect sales of the hardware, and if it’s cheaper to import from outside Japan a region-free device is essentially cannibalizing its own sales in its own region.

      Ditto on the last thing. Well, you don’t have to own a console to think it’s moving in the right direction.

      • DrForbidden

        Hmm, I’m not so sure about the region-locking points you brought up. I mean, they’re entirely valid points, but PS3 proved that region-free can work, and work well, to boot. I hope that they won’t shoot themselves in the foot and take a step backwards.

        As for the Vita, it’s not region-locked. It’s ACCOUNT-locked, but then so was the PSP to an extent. I guess the rules are slightly different for portables, which are rarely shared among several users, unlike home consoles.

        To be honest, a region-locked PS4 would probably be a deal-breaker for me. Modding current and generation consoles to break the region-lock is next to impossible if you intend to take it online, and I import games from all over.

        • Ritsujun

          gold163 clearly doesn’t own a psv

          • gold163

            Yeah, I don’t. Derp.

        • gold163

          My bad; you’re right. The Vita isn’t region-locked; I got that confused with the 3DS.

          Same, a region-locked console is usually a deal-breaker for me, but there are things beyond our control, for better or for worse.

  • DrForbidden

    So we didn’t even get to see the console itself? That’s… odd.

  • Guest

    I’ve been in class for the past 3 hours. Can anyone tell me what I missed?

  • http://gematsu.com/ Sal Romano

    Post updated with everything you need to know. Sorry it took so long. OCD’s up the walls right now.

    • http://gematsu.com/ Zero

      Thanks for all the hard work. =)

      • http://gematsu.com/ Sal Romano

        =)

    • AdamBoy64

      Nicely done Sal.
      Looks great.

      • http://gematsu.com/ Sal Romano

        thanks =)

    • 浪黒雷 (ro-kurorai)

      Greatly appreciated, amico. Probably the most comprehensive post on PS4 on the net =)

  • http://www.youtube.com/user/PwerlvlAmy GameNChick
  • YangTerlupakan

    No Backward compability with physical copy PS3 is dangerous sony

    OMG what wrong step againt sony!!!

  • Bloodios

    I was excited about the 8GB of GDDR5 at first but Heaven, all those features look like they’ll be eating up a good chunk of that…

  • Leon Kiwi

    Awesome post! this post has more infos in it than any other websites.
    all the other sites only care about getting more page views, breaking down the news in different bits of articles are not particularly helpful.

  • Leon Kiwi

    Awesome post! this post has more infos in it than any other websites.
    all the other sites only care about getting more page views, breaking down the news in different bits of articles are not particularly helpful.

    • http://gematsu.com/ Sal Romano

      Yeah, I try not to make a million different articles. Majorly because of my massive OCD (which I’m seriously convinced I have).

      • Leon Kiwi

        well It’s a good OCD then

  • cody pike

    already not a fan of the new controller. A speaker in the controller? wtf

    • Leon Kiwi

      speaker on the controller is genius, i was jealous when i first found out the wiimote had it. Imagine the sounds of gun reloading coming out from the controller. tis gonna be awesome

  • http://moefx.wordpress.com/ barklight

    Where’s my Persona game?

  • zakou

    8GB of DDR5?! crazy xD

  • http://www.facebook.com/people/Adol-Christian/100002643492922 Adol Christian

    BC is a luxury, not a necessity.

    • Pekola

      Gaming is a luxury. A consumer will try to secure their enjoyability through things like BC to justify an expense such as a PS4.

  • KurisuMakise

    Excellent news round up and high quality images in the gallery. The high from this conference is still flowing through me, onwards to GDC everyone, there’s so ,much more to come.

  • xxx128

    And where is the console?

  • 浪黒雷 (ro-kurorai)

    Sony did everything right with their presentation and I can’t wait for E3 as there will be some more bombs dropped, I assume. MS will have to try really hard. That GDDR5 is gonna annihilate anything MS throw at Sony, even the eDRAM won’t help in the long run, as it’s tiny compared to, like, 8GB.
    All the social stuff is optional and it frankly looks well thought out. Really interested to see what MS’s answer will be, but Sony set the bar extremely high.
    PS4, I’m on board!

    • LordKaiser

      GDDR5 is garbage compared to XDR2. Microsoft still have a chance if they use it.

      • 浪黒雷 (Roland Gmyrek)

        you serious? I beg to differ. No way are gonna MS employ XDR2 in their system, it’ll be GDDR3 ;)

  • EspadaKiller

    Oh my HYPE. Love this post Sal!!! Now I’m guessing the price and the look of the console will be revealed in E3. Just 4 more months to go….

  • new_tradition

    Like I’ve said before, I’m not tech savvy at all, so the specs mean little to my brain. I do understand no BC for physical PS3 games, and as of now, I’m not liking it.

    But for the PS4 itself, it’s pretty impressive. I’d be interested in using my android phone as a second screen O.O

  • http://www.facebook.com/profile.php?id=100000720552713 Paulo Campos

    So, they can make everything compatible with psvita crossplay through ps4, but not through ps3, which is less powerfull, so it’s easier to do? lol

  • http://gematsu.com/ Sal Romano

    Just updated the European list guys. The original list had 53 studios, but apparently that was an error on Sony’s end in the original press release. New list has 30.

  • Carlos Luis Ayala

    looks like you need to update the list of games like the Walking Dead Season 2