The Witcher 3: Wild Hunt confirmed for PlayStation 4
posted on 02.21.13 at 05:46 AM EST by (@salromano)
Available on PS4, PC, and "all high-end platforms" in 2014.

CD Projekt RED has confirmed The Witcher 3: Wild Hunt, the final episode of its award-winning RPG series, for PlayStation 4.

“We were thrilled when asked, several months ago, to be one of the developers who were granted early access to the PlayStation 4,” said Adam Badowski, head of CD Projekt RED studio. “It was an exciting moment to be invited to be in the company of other legendary developers like Bethesda, EA, LucasArts, Ubisoft or Activision as one of the teams working on titles shipping early in the PlayStation 4’s lifecycle.

“Of course, we couldn’t reveal any specifics about this to our fans, even though many journalists and forum members asked about when and how The Witcher might show up on Sony’s console. After yesterday’s PlayStation Meeting we can finally promise: The Witcher 3 is coming to the PlayStation 4.”

Badowski continued, “The new hardware gives us the opportunity to create something great. We are able to work with the new console from its birth and this allows our in-house REDengine 3 to push the graphical limits of what the PlayStation hardware can display. The console is fresh and has some innovative solutions that we’re looking forward to using in our game.”

The Witcher 3 will launch for PlayStation 4, PC, and “all high-end platforms available” in 2014.

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  • Michael Garling

    The news just keeps getting better.

  • DrForbidden

    I have hope, but will still take this news with a grain of salt until it is actually released. After all, the first game was supposed to be ported to the PS3, until it suddenly wasn’t.

    The Witcher 3 on PS4 is the one game that can actually make me buy the PS4 within the next few years…

    • Skerj

      I don’t know man, I believe this will be day and date with the PC version. CD Projekt Red is a small studio and we all know the troubles developers had porting games to the PS3. Since the PS4 is running an x86 processor and a god damn lot of ram for a console, they shouldn’t have any problems.

      • 浪黒雷 (ro-kurorai)

        I second that. PS4 is to PC-oriented devs what a decent gaming rig on steroids is – can’t imagine any sane, regularly employed person having 8 gigs of freaking GDDR5 in their rig, 8GB GDDR5!!!

      • DrForbidden

        I hope you’re right, man, but please see my post below as to why I’m cautious. Thanks.

    • Michael Garling

      Yeah, I’m with these guys – no idea what you’re on about. If a Witcher 1 PS3 port was ever in the works, it must have just been something that was happening quietly on the side. This, on the other hand, is a full-blown announcement to coincide with the formal announcement of Sony’s new hardware.

      There’s no way CDPR would come out, praise the system so highly (and it’s ability to allow them to work on a great port), then magically just not port it.

      This is happening. It’s real. Witcher 3 will be on PS4, no questions (unless CDPR is blown up…)

      The real question, however, is whether Sony fans will get to have a taste of the preceding two games in some fashion…

      • DrForbidden

        “Quietly on the side”? You obviously don’t know what you’re talking about, buddy. CDPR announced the port of the first Witcher game to PS3 and X360 in December 2008, alongside a gorgeous CGI trailer. It was to have loads of enhancements, new music, a new UI, etc. It was then canceled a year later due to monetary and professional disputes between CDPR and the porting studio.

        “There’s no way CDPR would come out, praise the system so highly (and it’s ability to allow them to work on a great port), then magically just not port it.”

        Nobody’s talking about magic. Shit happens in real life. Plans get changed. Partners fall out. It looks like CDPR is doing all the work themselves this time, so that’s potentially better. They’re still a relatively small studio, though, and if they get overwhelmed some things will end up sacrificed. I hope for the best, but since I’ve been burned once before, I will keep a wary eye out.

        • Michael Garling

          Oh of course nothing’s 100% impossible, I’m just saying that this time, it’s wayyyy more unlikely. There’s no way Sony would have put all their chips behind a Witcher 3 unveil during the PS4 announcement show if they didn’t know it was essentially a certainty.

          You can be every single second of footage, every line spoken, every publisher present was highly calculated and inspected by Sony beforehand. This was one of the biggest announcements of the year in entertainment, and the Witcher 3 being announced for the patform during the show is certainly no coincidence.

          But yeah, you’re right – its possible it could fall through, though highly unlikely. I’m much more confident will see this game come out than FFV13, for comparison’s sake.

    • 浪黒雷 (ro-kurorai)

      Didn’t they say they were asked to be one of the first to support PS4?! I guess it’s safe to assume it will be a simultaneous multi-platform release =)

  • Bloodios

    Perhaps I’m being a tad optimistic here, but I’m imagining that the PS4 version won’t being losing out to PC version too much. I don’t think the PS4 is built with 4K-support in mind, as trying to push for 4K in this economy is rather mental. Either way, that will leave the system at a comfortable [email protected] cap. Of course, it’ll have to stick with post-process AA like SMAA, MLAA or FXAA, but other than that, I can’t see the PS4 version having dialed-back textures or anything like that. If worse come to worst, there is always an option to just cap the frame rate but disable the V-sync, and ditch AA altogether… In any case, hype hype hype!!!!!!

    • 浪黒雷 (ro-kurorai)

      Well, PS3 can already deliver a 720p 40-60FPS 2xMLAA image (GoWIII) and I imagine PS4 has way more power under the hood than CELL, so seeing a native 1080p, 60fps, high settings (ubersampling set to ultra in W2 still murders my 560GTX TI/ Phenom X6 setup) 4xMLAA/FXAA image is what I am expecting from this hardware. They ran UE4 and Agni’s philosophy smoothly in real-time. I’m assuming both were running at 1080p, otherwise the overkill on CUs would not make any sense ^^
      That 8GB of GDDR5 is gonna make sure of the above specs being the golden standard for games, 1st, 2nd and 3rd party =)

      Gosh, can’t imagine what QD’s latest engine (Kara, BEYOND) will look like on PS4 running at 1080p, as it’s significantly below 720p (somewhere around 1280x5xx px I assume) on PS3 but still looking killer!

      • Bloodios

        I’m pretty sure Beyond: Two Souls utilized the same technique as Dragon’s Dogma, with native resolution being 1280×544 (so, lower than Dragon’s Dogma ) and putting black bars in place of the empty space. Save bandwidth, makes the game look more film-like, and avoid scaling artifacts at the same time. I wonder if it’s possible to force 24hz output if they decide to cap the frame rate at 24fps, just to make it as film-like as possible…

        Anyway, 8GB is nice and all, but I’m starting to wonder if all of the extra features that Sony added in would ended up biting a big chunk out of that…

        • shogunknight

          They definitely will take a chunk of that ram, at least were talking about GDDR5 ram here, probably 3gb of it is allocated to the services of the console

        • 浪黒雷 (ro-kurorai)

          Yes, it’s a clever technique and it feels cinema-like but in contrast it means less Jodie/Ellen on screen -_-
          Nevertheless, Beyond looks unlike anything we’ve seen on Sony’s hardware yet, not even GOWIII or U2/3 can top that, but it’s not really fair to compare them, as the two titles mentioned above are highly stylized whereas Beyond strives for photo-realism.
          I’d love to see a full 720p image of virtual Ellen but I’ll play with her either way ( ̄▽ ̄)
          That sounded creepy, I mean I’d gladly play as her avatar in 544p resolution ^^

      • Never turn on Ubersampling ever… Even SLI setups are having troubles managing that…

        8GB GDDR5 is good and all, but I still think it’s overkill… Hell, it shows my PC(HD7770/i5 Setup) is now outdated even though I built it half a year ago…

        • 浪黒雷 (ro-kurorai)

          Yeah, I’ve set everything to ultra except ubersampling and it looks gorgeous and runs smoothly. Even the 360 pad interface is usable now.
          Well, your set-up totally murders mine, but as I understand it RAM was the biggest issue third parties had with PS3. The only ones not complaining (HDD/BD streaming, I assume) were Sony’s own elite studios and EA’s three top tier studios (DICE, Visceral, Criterion). So I guess more RAM can’t hurt, especially as there is so much extra stuff running in tandem. My assumption is, though, that the video de/encoder uses almost no resources at all so let’s not necessarily call 8gigs overkill, let’s say it’s an investment in the future.
          If rumors about Xbox3 are true, than there will only be 5gigs of GDDR3+ eDRAM available for games. If that’s true we might actually see a role reversal in multi-platform development.
          Epic certainly contributed to the CPU/GPU set-up of PS4, so UE4 should not fail anymore on Sony’s hardware, as UE3 was custom tailored for 360.

          I’d honestly laugh my ass off if multi platform games will look and perform worse on Xbox3 than on PS4.
          So, put in a nutshell I think it’s future-proof to equip the system with that much RAM and I greatly appreciate it as long as it does not drive the price into unreasonable territory. 400 bucks is what I’m willing to splash out, anything above might be very risky for Sony. Earlier reports of a 40k yen price tag would corroborate the 400 bucks figure.
          E3 it is then, boy am I excited

          • I suppose future proofing is a good long term investment… I say, we are roughly the same in terms of specs… Not much difference to say the least…

            E3, here we go!!!!

  • Witcher 3 on PS4… Great, but what about the newcomers who know nothing about the series? I’m not expecting them to port all games in the series to the PS4 anyway…

    • 浪黒雷 (ro-kurorai)

      Oh boy, I just imagined all the poor WiiU saps who forked out for ME3. Fortunately decisions you made in W1 and 2 do not carry much weight in the sequel so an interactive background story could work, but then there’s a huge key difference between PS3 and PS4 hardware.
      Why was W2 also available on 360? Because it’s similar in architecture to a mid-low tier gaming PC, CELL is alien to most PC-oriented developers. Heck, there are maybe 10 studios in the whole world who can work with the CELL BE properly and out of those only 2 third parties come to mind – Criterion and Visceral.

      PS4 is essentially a slightly modified PC, customized for peak gaming performance. This means, thanks to Blu-Ray, CDPR could, in theory – time and resources provided – port both prequels to PS4, amp the (PC engine) settings to max, render at 1080p and jam all three games on a BD, or 1 BD for W1+2 and a 2nd one for W3, as I imagine textures and geometry will be quite beefy, especially as MS learned from their mistakes and won’t include a 20th century storage medium in their next console anymore.

      This is just me dreaming, but it’s at least in the realm of possibility =)

      • CD Red Projekt is still a small team… With them working on two titles(Multiplaforms, no doubt), I don’t see the possibility of the first game and second game being released before their projects being finished….

        • Michael Garling

          They were looking at outside teams to port Witcher 2 to PS3, last I heard.

          • They are in a tight budget… Would be great if it happens though…

  • Locksus

    Really, really excited for this game’s release next year. TW2 is one of my favourite games. Can’t wait to see what they can do with the open world setting! Is anyone else besides me excited for this?

  • But, I’ve never played The Witcher before. ): I dislike jumping into a series at a number other than 1.

    • Solomon_Kano

      I do too, but they said this one has a standalone story. Of course we’ll still miss some things, but I’ll take this to Mass Effect 2 just appearing on PS3 with a summary of 1.

  • I hope they have plans to release the original games on PlayStation as well. I’ll even take digital only vouchers or whatever.

    I could technically play these games on PC, but I’d prefer to play them on PS3 or PS4.

  • PrinceHeir

    The Witcher Trilogy Collection for PS4? :P

  • Prodigy-X


  • Solomon_Kano

    Yes! This confirmation is doubly exciting as it pretty much guarantees that Cyberpunk will be on PS4 as well, once it’s ready.