Anonymous;Code details Save & Load, Hacking Trigger, and character animations
posted on 07.03.16 at 03:09 AM EDT by (@salromano)
The latest on Chiyomaru Studio's new science adventure game.


5pb. shared new details and video of Anonymous;Code, its new sci-fi adventure visual novel from Chiyomaru Studio, during 5pb. Festival 2016.

Get the information below.

Save & Load

In RPGs and adventure games, there are usually save points that you can load after you’ve failed, but what if it was possible in real life?

The protagonist Pollon possesses an ability called “Save & Load.” If you Save beforehand, you can Load back to the point prior to making a mistake hacking, pissing someone off, dying, and so on. This ability is described as different from time travel or time leaping. What’s different exactly, is that “Save & Load” is rewinding on a universal scale, so time paradoxes don’t occur. This is time travel on the same “time loop,” which makes a big difference on the story.

Hacking Trigger

The science adventure series always has some sort of “trigger” and since the main character Pollon is a hacker, his is the “Hacking Trigger” (temporary title).

Hacking Trigger allows the player to become a god in a sense, deciding what the main character will do, arbitrarily posing the Load and Save options to the main character. Even if the player uses the Hacking Trigger and poses the Load option to Pollon, it doesn’t mean he will do it, it’s up to Pollon’s judgment. If the player maliciously poses the Load option, it could lead to a bad ending, messing up the timing, or even result in a Game Over brought on by the death of the main characters.

Additionally there is an “Auto Save” feature in both the game and in Pollon’s world. The system screen for the actual game and in-game are the same, and that is a key feature of the title.

There is also the “Load Count” feature that counts how many times Pollon Loads, as well as how many times the player loads, which may affect the story in some way.

Character Animation

The character animations use an “e-mote” system, 2D illustrations that move according to the selected e-mote.

Final Notes

5pb. is currently working on things involving the system and user interface, making it more intuitive and easier to understand, as well adjusting the degree of difficulty and story speed. The game may end up being more difficult than previous adventure games.

Anonymous;Code is due out for PlayStation 4 and PS Vita in Japan this winter.

For more about Anonymous;Code, catch up on our previous coverage:

Thanks, Games Talk.

Save $3 with the coupon code "GEMATSU"