The Evolution of PlayStation: PSP and PS Vita - Gematsu
The Evolution of PlayStation: PSP and PS Vita
posted on 02.18.13 at 06:24 PM EST by (@salromano)
Gaming on the go with PlayStation.

The fourth in Sony’s PlayStation Evolution video series highlights the company’s entrance into the mobile gaming market—starting with the PSP in 2005 and moving into the PlayStation Vita in 2012. If you missed them, catch the other three clips here: PSone, PS2, and PlayStation 3.

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  • Raiyu

    Hm, since today is PSP/PSV, I wonder what tomorrow will be

    • Milyc

      Pretty much what I said, but with a rhyme. Kudos!

  • Kou

    “first handheld to offer console-quality experiences”. Hm…I’d give that to the DS. Handhelds before that were definitely different but the DS felt like a portable SNES when it first came out. SNES is still a console >.<

    • Dede Ogbe

      disagree. Ds was more like a updated gameboy.

      • Kou

        I guess it depends what games you played. My first DS game was FF4 (FF2 on SNES in USA) so that might be why it felt like a portable SNES to me. PSP definitely didn’t feel any bit superior in terms of gameplay. 90% of the games I felt were worht buying on both systems were ports. Exception being Trails in the Sky

    • Sevyne

      Can’t say I agree. DS felt like…a portable. It was different than anything on the market including consoles.

      • MrRobbyM

        Same. DS definitely feels like a portable to me. So does the PSP. I don’t own a PSV so I only speak from experiences at store demos but it’s truly the first console-on-handheld experience. The sub-HD screen is most of the system and it’s pretty large for a handheld. It’s all a matter of opinion though.

        • What games did you play on PSP? Curious.

          There are certainly many ‘handheld’ type games on PSP, like Killzone: Liberation, but things like God of War were definitely console quality games.

          • MrRobbyM

            Oh yes, GoW. I played one of the PSP ones for a bit now that you mention it. I’d say that was a pretty good exception. The camera and overall production value really made it a console-esque experience. Though that’s the game itself and not really the PSP doing the magic.

            But the PSV really does make most games console-like experiences, from my limited time with it that is. Though, just a thought, Muramasa PSV would probably feel like a handheld game since it’s a 2D side-scrolling action game. It’s depends on the game and sometimes the game’s budget, but for the most part, the PSV really is a console on handheld experience.

            I forgot to answer your question lol. Hm, from what I can remember, I played Loco Roco, BlazBlue, Crisis Core, Daxter, Dissidia, Monster Hunter Freedom Unite, Phantom Brave and Star Ocean Second Evolution. I’ve played a few more for a bit, including GoW, but these are the ones I’ve owned.

    • MosquitoLemon

      Yeah, it depends on your definition, but I’d definitely give it to the DS as well. Many early PSP releases were short-shrifted, and it wasn’t until late in the system’s life that you got PS2 ports and low-res PS3 ports (all of which are excellent, I might add).

    • Solomon_Kano

      I always considered the GBA to be the portable SNES. The DS was something consoles couldn’t even match in how unique it was. The point stands though lol.

  • Milyc

    Wonder what they are preparing for tomorrow?

    • Maybe another teaser for the 20th?

  • Nerroth

    Perhaps tomorrow will be for PlayStation Mobile.

    (Kind of annoyed how the two handhelds were crammed into a single clip, and one shorter than the three console clips to boot.)

    • MrRobbyM

      Well one was a failure everywhere else but Japan and the PSV just launched not too long ago and hasn’t really taken off yet. What do you expect?

      • rockman29

        Yes that 70 million selling failure…

        (please notice that LG celebrates selling 15 million phones in a year for example)

        • MosquitoLemon

          I wouldn’t compare phones to a mobile gaming device (yeah, I know it’s a trend to do so, but at least back then they were considered separate markets) – but yes, for a segment of gaming that was completely dominated by Nintendo for nearly two decades, Sony did pretty well.

          • rockman29

            I wasn’t comparing them.

            I’m not comparing the sales. I’m not saying Sony didn’t do well just because Nintendo has done better.

            I’m saying if LG has reason to celebrate 15 million phones sold in a year…

            Then Sony damn well has right to celebrate selling a 70 million seller for a device that has only been updated moderately three or four times in a 9 year lifespan.

            PSP is a success. Not as successful as others, but to call PSP a failure is beyond stupid.

        • MrRobbyM

          Notice how I said “everywhere else but Japan”. People read what they want to read.

          • rockman29

            And people like you who have no idea what they are talking about use the word “failure” as if consoles either PASS or FAIL.

            Which has no meaning.

            Failure is like Ngage in all territories. Failure is like Udraw tablet. Failure is never making more than a couple of shipments and being left with more in stock than sold. THAT is product failure.

            PSP came nowhere NEAR failure in any territory.

            So you are out of line, boss :)

            • MrRobbyM

              “people like you who have no idea what they are talking about use the word “failure” as if consoles either PASS or FAIL”

              Actually, that’s not true. The PSP was pretty amazing despite quite a few titles not getting localized. But for Sony, the PSP, in just about everywhere but Japan, sold…less than ideal amounts. I’m just being realistic when I said it failed to sell really well, or even decently well. That does not portray how I personally feel about the system.

              Edit: To add, I’m not calling the PSP itself a failure. It has sold 70 million after all. Most of that in Japan though. Which is why I said “one was a failure everywhere else but Japan”. So, like I also said before, people read what they want to read.

              • rockman29

                What are talking about?

                PSP has sold 20 million units in USA.

                PS3 has only sold 25 million.

                How do you interpret that as failing? So what if not every game is localized, that’s your preference, that has nothing to do with the revenue generated from sales of PSP.

                So you are way off boss.

                You realize that is a household penetration rate of over 15% right? There’s only about ~110 million households with people in them in USA? 20 million sales is over 15% household penetration.

                Do some math boss.

                • MrRobbyM

                  I’m really not going to go much further but do you see how many games get made for the PSP? Do you see how many are localized? Type-0 didn’t even come over despite having most of the work done, apparently. Sales is not the only factor of success. I suppose you’re going to call the PSV a huge success now too.

                  • rockman29

                    That is YOUR measure of success (or failure).

                    No one else’s. Your personal opinion marks it as a failure.

                    That does not define it as a failure for SCEI, Sony or it’s investors. End of story.

                    • MrRobbyM

                      Okay, boss.

                      Edit: Remidner, I never called the PSP a failure. Only that it failed to become a *real* success(not specifically sales wise) in any region other than Japan.

                  • shogunknight

                    Hey robby, every dev companys aim is to make good sales of their games and to make that happen, you release the games where its deemed necessary. Did you know that there was a petition some years ago for an attempt to localize valkyria chronicles 3 on the psp? I think SEGA needed only about 10,000 or 100,000 likes in three months. As of now, only about 3,400 have agreed for an english localization


                    The sad truth is that if all japanese developers agree to do the same, there is a slim to no chance that their games would sell anywhere else apart from the east. Games are no longer being localized because they know little to no one would even play it. If 3,400 people were the only ones going to buy VC3 on the psp, do you think SEGA would have been happy? I am a die-hard rpg fan but i cant say the same for everyone in this forum or anywhere else? Even in being an rpg fan there are categories, some people may not like rpgs like etrian odyssey but like final fantasy style. This is one of the reasons why games like yakuza, monster hunter, type-0 and others are being released in japan only.

                    • MrRobbyM

                      Very true. Though signatures for a petition for a series that hasn’t really had many games in America isn’t really anything to go by. Localization is a very risky business, especially for a system that is known for it’s massive piracy problem. If that wasn’t a problem, I assure we’d see a lot more localized games.

    • DesmaX

      And without voices too

  • Eclipse

    Ah, the PSP. I’m still enjoying mine to this very day. In fact, some of the greatest gaming experiences I’ve had were on it. Way back in 2005, I never would’ve imagined that a handheld could pull me away from console gaming the way the PSP did.

    As for the Vita? I think the system itself is excellent, it just had a really slow start (And they seriously need to do something about those pricy memory cards). Aside from P4: The Golden, the upcoming God Eater 2 is enough for me to be a very happy Vita owner. ^_^

    • hush404

      Yeah, price is what’s killing them. I play my Vita a decent amount and love it as a system. But $250 is too much for most people (as teh 3DS proved when it launched to slow sales) and the memory cards too are too much to swallow.

      • KurisuMakise

        The memory cards will eventually drop in price, just need a bit of patience. The console has (in Japan), so once they ride in a bit more profit, bring down production costs, and hopefully get higher capacity game cards, then we’ll see things get interesting. To stay relevant to the actual post on hand, I’m just relieved that they included the handhelds. I’m wondering if this conference will be more than just PS4 after all. Almost time to find out, hype!

        • hush404

          I hope it’s a bit of a mix. Above all I want PS4 and all the goods on it, but beyond that I’d like to see Vita and PS3 price cuts too :)

          • KurisuMakise

            A mix does sound best, showing how they’ll evolve the brand as a whole and what new synergy they can achieve.

  • DesmaX

    I’ve brough a PSP last week, and I’m really loving it. I’ve been playing Ys Seven, Trails in the Sky and, most of the time, Zettai Hero Project (Seriously, I never expected a NIS game to have a story this good)

  • MosquitoLemon

    I love the PSP even though I didn’t pick one up during the later part of its life (3 years ago?). I pretty much spent even time with it and the DS through the past generation of consoles. Some people probably don’t realize it, but when a lot of the genius 3rd party devs from the PS2 era got screwed by the PS3, they went on to develop some decent games for the PSP. Sadly, most of them went out of business before the PSP really picked up. Still, I’m grateful to have so many Kenka Banchou sequels, awesome ports of WotS I+II, Warship Gunner 2, a mass of PS1 games, awesome new titles like Dissidia, handheld SD G Gen games, P3P, the Yakuza/Def Jam games, etc. etc.

    Curse Sony for not putting in a second analogue stick though *staring at useless copies of Armored Core*! It’s a good thing they fixed that with the Vita, though I suspect it didn’t occur to them until they realized they wanted to do 1 to 1 console/handheld ports.

  • Ritsujun

    Tomorrow’s will be PSN, PS+ & PSM.

  • PrinceHeir

    love both PSP and PS Vita :D

    playing Dracula X Chronicles, Metal Gear AC!D 2 ahh the memories!!!

  • LordKaiser

    So tomorrow is the huge disappointment. An AMD console with last year’s hardware and 0 backward compatibility with PS3 games… I’m not as enthusiastic as when the PS3 was about to be announced.

    I want a new Vita redesign with a HDMI interface.

    • shogunknight

      Why are you so much on that specs of the PS4, of all the things to criticize on, its the AMD feature, you want another expensive nvidia console? (nvidia is my best gfx but still) or you despise AMD because of their PC history…..or you just trolling

      • LordKaiser

        I want the convenience of having my games on the same place and not having to turn off a console to turn on another. Plus it will be annoying to my people on the friend list to see me log off and on all the time and having to leave and rejoin the chat every time I decide to switch from a PS3 game to a PS4.

        Why are you only addressing the AMD part?

        • shogunknight

          They did release another rumor that it “might” have BC but in the form of streaming right? And even though PS4 doesnt have it, at least you have a PS3 to switch to. It shouldnt bother you so much, and you probably arent as enthusiastic as PS3 launch because you pretty much know most of the features pre-reveal..flood of rumors everywhere and everyday

          • LordKaiser

            Streaming requires me to pay extra $ for a game i already have on disc.

  • shogunknight

    Patapon series, lovely game. Currently playing prinny 2, “Dark souls junior brother” (in dying)