Compile Heart has updated the official website for Divine Prison Tower: Mary Skelter, its upcoming PS Vita dungeon RPG about escaping a living prison, with information on the game’s “Nightmare Battles.”
Get the details below.
The Game of Tag with the Feared “Nightmares” Begins
To annihilate the enemies that infiltrate the prison, keepers of fear known as “Nightmares” wander the prison walls (dungeons) in real time, and you won’t know from where and when they’ll approach…
Nightmares wear a “Nightmare Space” that cover their surrounding dozen meters in darkness. If you’re swallowed into the darkness, your field of vision will fail and you’ll enter total darkness, and the Nightmare will sprint towards you to attack.
Is this a do-or-die escape drama? Or a sink-or-swim battle? The choice is yours…
Dye the Dungeons in Pink Blood
In addition to “Nightmares,” there are evil monsters called “Marchen” lurking in the dungeons.
By attacking the Nightmare and Marchen’s weak points, or defeating them with overkill, a large quantity of blood will spray from their bodies.
This blood will rain down on the dungeon and act as a guidepost as it illuminates the “Nightmare Spaces” covered in darkness.
Booking Battles
The Marchen that appear while you’re being chased by a Nightmare trigger a “Booking Battle.”
During these battles, Nightmares will draw closer to you at every moment. You’ll need to overcome the sense of tension from these battles and use your calm judgment and wit to instantly kill the Marchen.
If you missed them, previous updates detailed characters Princess Kaguya and Rapunzel, Thumbelina, Snow White, and Sleeping Beauty, as well as the setting, and characters Jack, Alice, and Little Red Riding Hood.
Divine Prison Tower: Mary Skelter will launch for PS Vita in Japan on October 13.