STALCRAFT: X
STALCRAFT: X is a free-to-play massively multiplayer online first-person shooter video game developed and published by EXBO.
About
STALCRAFT: X is the largest online game set in the Chernobyl Exclusion Zone.
Explore an open world filled with mutants and anomalies alone or with friends—unforgettable experiences are guaranteed!
Key Features
- Gameplay – Most of the time the player spends in the open world of the Chernobyl Exclusion Zone. Locations are filled with all kinds of player-versus-player and player-versus-environment activities, beloved by fans of Stalker: search for artifacts, mutant hunting, exploration of uncharted locations, doing quests and laboratories, participation in faction wars. For those who have little time to play, there are various session modes.
- A Living Open World – While exploring the locations, other factions players may shoot you, but you won’t lose all your gear and progress; instead, you’ll only leave part of the resources you’ve collected during that trip. This ensures you retain the thrill of each raid, while setbacks are not overly fatal. The open world of STALCRAFT: X is truly alive, and players create unique situations for each other, forging loyal friendships and relentless enemies along the way.
- A Unique Combination of First-Person Shooter and RPG – The balance of weapons is not typical for open-world massively multiplayer online games, and rather resembles session shooters like Counter-Strike and Call of Duty. We define the shooter component as fast-paced, tied primarily to reaction and shooting skills. At the same time, you will remain motivated to progress further on as, over the years, developers have managed to achieve a unique combination of FPS and RPG mechanics.
- Progression and an Open Economy – Don’t let the massively multiplayer online genre scare you away—the players—because STALCRAFT: X has an open economy. You can become a legendary merchant without leaving the base! And by the way, there are no game wipes.
- The Distribution Model – The game is distributed for free, and there is no catch here—monetization is organized according to the “pay for time” system, as well as the cosmetics model. Any items can be obtained through playing the game, however, the soft monetization method allows you to speed up some areas of character leveling.