DeathTower

Official Website
English
Social Media
Kickstarter
Buy
Steam

DeathTower is a roguelite strategy role-playing video game developed and published by Headbang Club.

About

DeathTower is a 2.5D isometric roguelite tactical RPG. Make your way through each floor and ascend to the top of the megastructure. But be careful along the way, or your body may be destroyed, forcing you to restart the adventure from the beginning!

After a maintenance operation gone horribly awry, Ikarus finds himself caught up in an adventure on the edges of a dizzyingly vast space. Who is Phi, the mysterious µbot haunting these forbidden zones?

Key Features

  • Versatile Floor-by-Floor Progression – Combine stealthy infiltration and an arsenal of devastating weapons to reach your objective. Melee weapons, special attacks, heavy artillery… There’s no shortage of options, but you’ll have to make some hard decisions—you can’t take everything with you!
  • Hack the Tower – Built thousands of years ago, the tower is home to countless mysteries. It operates autonomously, but you can also reprogram it to cover your escape. Use its nanomachines to amplify your abilities, hide, or summon bionic creatures.
  • An Ever-Changing World – Explore the forbidden levels of the megastructure. Though officially empty, they each have their own ecosystems designed to serve the tower’s masters. Discover a hidden world with its own resources, challenges and dynamics you’ll need to understand in order to keep climbing faster and higher.

The game is being developed as updates are implemented.

No empty promises here: We’ll communicate clearly and transparently about the content we plan to develop, and what more we’d like to include if our resources allow for it.

Planned Content

  • Six playable characters are waiting to be unlocked as you ascend the tower and explore the game’s different biomes.
  • 30 enemy types boast unique characteristics depending on their environment and class type.
  • Four very different biomes with unique challenges and bosses.
  • Over 10 mini bosses necessitate skill expansions and combat expertise to defeat and climb to the next level.
  • 75 weapons, ranging from grenades to laser guns, let each player hone their perfect kit.
  • 75 hacks in the megastructure’s operations system can be programmed to attack, defend, manipulate the battlefield and summon terrifying creatures.
  • 10 fluid class trees, comprising a total of 75 skills, can be combined to create a well-rounded party.

If resources allow, we’d like to reach over 100 weapons, 100 hacks, and seven playable characters.

DeathTower News

DeathTower Trailers