Dead Cells is a roguelike Metroidvania video game developed by Motion Twin and Evil Empire, and published by Motion Twin.
About
Roguelite? Metroidvania? Roguevania!
You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We’d now like to present for your consideration our roguevania, the illegitimate child of a modern roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school Metroidvania (Castlevania: Symphony of the Night and its ilk).
Key Features
- Roguevania – The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
- 2D Souls-lite Action – Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
- Nonlinear Progression – Sewers, Ossuary or Ramparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
- Exploration – Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air…
Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of Metroidvanias that precede it.
At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenaline pumping ride each and every run and unrivaled replayability.
Dead Cells left Early Access on August 7, 2018 and comes with:
- 13 Levels – Each one with its own atmosphere, foes and secrets to discover.
- Four Bosses – Made by the most sadistic of the developers, raised on the salt of the testers.
- 90 or So Weapons and Skills – Spears, swords, bows, freeze blast, etc.
- Four special powers, unlocking new areas and paths (Metroidvania gear lock items).
- One epic responsive, fluid and fun to play combat system.
- One Daily Run Mode Complete with leaderboards for lording it over your mates.
- Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
- A few rage-quits… OK, a lot of rage quits… But you’ll git gud… Eventually.
Dead Cells News
Dead Cells sales top 10 million, further updates planned through 2025
Dead Cells: Return to Castlevania coming to PS5 on August 11 alongside physical edition for PS5, PS4, and Switch [Update]
Dead Cells DLC ‘Return to Castlevania’ final teaser trailer reveals “Richter Mode”
Dead Cells DLC ‘Return to Castlevania’ launches March 6
Dead Cells DLC ‘Return to Castlevania’ announced
Dead Cells DLC ‘Fatal Falls’ animated launch trailer
Dead Cells DLC ‘Fatal Falls’ launches January 26
Dead Cells sales top 3.5 million, DLC ‘Fatal Falls’ launches in Q1 2021
Dead Cells ‘Barrels o’ Fun’ update now available for PC, coming to consoles later this summer
Dead Cells sales top three million, ‘Update of Plenty’ now available for PC
Dead Cells DLC ‘The Bad Seed’ animated launch trailer
Dead Cells DLC ‘The Bad Seed’ launches February 11
Dead Cells DLC ‘The Bad Seed’ launches in Q1 2020
Dead Cells ‘Action Game of the Year’ physical edition for PS4 and Switch launches August 20 in North America, August 23 in Europe
Dead Cells sales top two million, ‘Rise of the Giant’ update now available for PS4 and Switch
Dead Cells coming to iOS this summer, Android later
Famitsu Review Scores: Issue 1555
Dead Cells ‘Kill. Die. Learn. Repeat.’ animated trailer
Dead Cells launches August 7
Dead Cells PS4 and Switch physical edition announced
‘Roguevania’ Dead Cells coming to PS4, Xbox One, and Switch in 2018
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May 23, 2023