Covenant
Covenant is a first-person action video game developed and published by Legion Studio.
About
Covenant is a dark fantasy, first person fighting game, spellcaster, and shooter with campaign, cooperative play, and player-versus-player. It is a first-person shooter Soulslike. Wilder a large interconnected and hand-curated world passing through kingdoms and peril—discovering fighting stances, spells, weapons, and gear forged by the men of renown, heroes of old.
World Exploration
“Were we not appointed for such a time as this? I will go one way, and you, another.”
- Seek the Old Notes – Experience Creation through the eyes of the last living messenger—a warrior angel sent to carry out the will of the Composers. The oldest of your kind, Malach, has fallen to the abyss—leaving in his wake a trail of destruction. You must follow in the footsteps of his final days in order to uncover the nature of his fall—and in doing so, reveal the slumbering forces hidden within Creation.
Game Format
- Metroidvania / Soulslike World – Creation is a sprawling and interconnected land of myth. Discover shortcuts, use keys, and search down hidden paths to unearth every last secret.
- Bosses – Creatures of fallen empires and heroes long lost stand in your way. Some require strategy. Some require weaponry. Some desire a duel. Others still, must be challenged with friends.
- Puzzles and Riddles – The road is long and weary–be creative.
- Platforming – The way is often blocked. You’ll need to find another.
- Rewards and Exploration – Relics lost to time are yours to claim—if you can find them. Exploration is worthy.
- Progression – Become a messenger of death as weapons are upgraded, spells grow stronger, and fighting stances reveal themselves.
Campaign Cooperative Play and Player-Versus-Player
“The way forward is long and dark. You must be most brave.”
- Play alone.
- Play together.
- Play against.
The choice is yours.
Specialties
“This one is different.”
- Master Close Quarter Combat Like Never Before (in First-Person!) – Kick, grab, roll, and execute anyone who stands in your way.
- Expressive and Powerful Movement Abilities – Skillfully pivot your slide around corners, down slopes, kick or jump off walls, and alternate between rolling or side-stepping in intimate duels. These are easy to use but will take time to master.
- Player-Versus-Player – Duel other players for glory in one-versus-one, two-versus-two, and three-versus-three arenas.
Weapons
“I offer you a gift… an instrument. This one never speak to me anyways.”
- Each weapon can be improved several times to unlock hidden abilities, traits, and catalysts.
- The Soulslike one-hand / two-hand system is present, changing the attributes of every gun, sword, and tool at your disposal. Change hand forms to adapt your fighting style to the situation + hone your own creative playstyle. Two-handing unlocks powerful abilities on the weapon but leaves you less mobile.
Progression
- Stances don’t just change your elemental affinity—they change your entire fighting style down to the way you run, jump, kick, and slide. Each stance playstyle varies drastically. And every may take a lifetime to master.
- Spells and Auras can be cast to change the course of the fight. Each spell can be charged, and each aura can be cast in multiple ways that best suits the situation
- Powerful build-crafting opportunities between four ring slots, stances, weapons, spells, garbs, catalysts, and more.