Strange Scaffold announces dark incremental narrative game CLICKOLDING for PC
Due out on July 16.Publisher and developer Strange Scaffold, and publisher Outersloth, have announced dark incremental narrative game CLICKOLDING for PC (Steam). It will launch on July 16.
“We exist in a time where it’s hard for a game to be allowed to exist if it doesn’t fit into a clear genre or audience demographic,” said Strange Scaffold studio head Xalavier Nelson Jr. in a press release. “With the support of Outersloth, and a track record for delivering games that don’t take the easy joke but instead use any topic as an opportunity to deliver a deeper experience, I want to make another project that challenges this environment. Another project that says video games should still step into new, uncomfortable, and undeniably compelling spaces.”
Here is an overview of the game, via Strange Scaffold:
About
CLICKOLDING is a dark, first-person incremental narrative game that revolves around thumbing a tally counter to satisfy the distressing masked man sitting in the corner of your hotel room. If you leave, you don’t get the money, and you can’t come back. If you stay…
You won’t be the same. And neither will he.
With the self-contained mystery of titles like Inscryption, and an emphasis on thoughtfully bringing an uncomfortable and shifting atmosphere to life, CLICKOLDING players will unravel a peculiar story one click at a time. Clicking, solving simple environmental puzzles, and managing a tenuous and uncertain relationship with an uncanny host are the subtle ingredients that make CLICKOLDING more than a suggestive pun.
Key Features
- Lovingly detailed 3D tally counter.
- Polished, mature, one-sitting storytelling from the developers behind Life Eater and El Paso, Elsewhere.
- A surreal encounter with the Original Clickold in a land beyond space and thought.
- Weird jazz from award-winning composer RJ Lake (Space Warlord Organ Trading Simulator, Unbeatable).
- A locked bathroom door.
Watch the announcement trailer below.