SHIFT UP considering Stellar Blade PC version and sequel; cross-platform project code-named Project Witches
Studio's future developments discussed in KOSPI IPO filing.SHIFT UP is exploring the possibility of both a PC version of Stellar Blade and a sequel, in addition to its previously confirmed cross-platform project newly code-named Project Witches, the studio revealed in its initial public offering filing on the Korea Composite Stock Price Index.
According to the filing, Project Witches is currently in the early stages of development with plans to launch globally across console, PC, and mobile with cross-play in 2027 or later. It is described as SHIFT UP’s “next-generation mega subculture [intellectual property] that will surpass Goddess of Victory: NIKKE,” with examples of “subculture [intellectual property]” being games like Genshin Impact, Honkai: Star Rail, and Fate/Grand Order. SHIFT UP hopes to ramp up development in 2024 by attracting new hires.
As for Stellar Blade, plans for a PC version and a sequel are listed as under consideration, with a release date not yet determined.
“Beyond Stellar Blade, we are developing a new [intellectual property]-based game, Project Witches, for release in 2027 or later, and are considering a PC version of Stellar Blade and a sequel,” reads the document (translated from Korean via DeepL). “We believe that our ability to develop new [intellectual properties] that can be successful without relying on existing [intellectual properties] will enable us to grow sustainably compared to other game companies that are locked into existing [intellectual properties].”
Elsewhere in the document, the potential PC release is mentioned once again, as well as plans for post-launch updates and downloadable content.
The document reads, “For Stellar Blade, we have plans to introduce new gameplay elements, including downloadable content releases, a PC version, and new [intellectual property] collaborations. Meanwhile, the company’s global one-build approach allows for simultaneous global updates to ensure a consistent game experience for users and rapid deployment of content at a low cost.”
Later on it reads, “AAA console titles such as God of War and Final Fantasy have shown tremendous potential, selling over [66 million copies and 185 million] respectively. There are many precedents for AAA titles to evolve into [intellectual property] franchises by extending their lifespan through a series of high-quality sequels and maintaining a long-term monetization base. As a result, we are exploring the possibility of a PC version of Stellar Blade and a sequel.”
Stellar Blade launched for PlayStation 5 on April 26, and is published by Sony Interactive Entertainment. According to the filing, sales have exceeded SHIFT UP’s expectations.