Monster Hunter Wilds ‘1st Trailer,’ screenshots
First glimpses of the story, characters, system, and more.Capcom has released the first official trailer for Monster Hunter Wilds, which introduces the game’s untamed landscape teeming with new monsters, as well as first glimpses of the story, characters, system, and more.
Get the latest details below.
In Monster Hunter Wilds, players join the ranks of a special Research Commission team investigating the Forbidden Lands. Fully voiced for the first time in the Monster Hunter series, the hunter ventures into the unknown with their companions, including Guild-appointed handler Alma, their Palico partner, and a mysterious child. Monster Hunter Wilds features multi-dimensional biomes that can transform in unexpected ways. The first locale to be unveiled is the Windward Plains, a vast region encompassing harsh deserts, twisted rock formations, and swaying grasslands abound with life.
These immersive ecosystems are populated with wildlife acclimated to their surroundings, including smaller monsters like Dalthydon, an herbivorous wyvern that migrates seasonally, and Ceratonoth, who rely on males to shield the herd from raging storms with well-developed dorsal horns that serve as lightning rods. Of course, large monsters also roam the Windward Plains, including Doshaguma. While massive and territorial, these fanged beasts are curiously sometimes sighted stalking the plains in aggressive packs. Meanwhile, the formidable amphibian Chatacabra uses its surroundings and adhesive saliva to become an even stronger adversary by armoring its body with natural materials like ore.
- ❮
- ❯
To help hunters meet the challenges that await in Monster Hunter Wilds, the beloved gameplay of the series has evolved with an arsenal of new features. Players will experience a seamless flow from story sequences to gameplay without interruption. To traverse this world’s sprawling environments, the game introduces Seikrets, a new type of mount. These nimble creatures can guide their riders to destinations and allow hunters to perform actions on the go, such as sharpening weapons, gathering materials, and wielding the slinger. Hunters can also swap to a secondary weapon with their Seikret, empowering hunting parties to adapt to the changing conditions out in the field without returning to base.
All 14 of the series’ iconic weapon types return in Monster Hunter Wilds and have now evolved to include new actions. Additionally, the game introduces brand-new systems, such as Focus Mode, giving hunters more precise control over aiming, guarding, and attacking monsters’ weak points. The new Hook Slinger also offers hunters additional abilities, including contextual actions and the power to collect items from a distance – even when mounted atop their Seikret.
Monster Hunter Wilds players who link their Monster Hunter: World save data can receive special bonus items. This includes the Felyne Leather Set (Palico Armor) and Felyne Acorn Spade (Palico Weapon) for linking Monster Hunter: World base game save data, and Felyne Duffel Set (Palico Armor) and Felyne Trekker Peckaxe (Palico Weapon) for linking save data from the title’s massive expansion Monster Hunter World: Iceborne.
Monster Hunter Wilds is due out for PlayStation 5, Xbox Series, and PC via Steam in 2025.
Watch a new trailer below. View a new set of screenshots at the gallery.
1st Trailer
English
Japanese
Message from the Developers
English
Japanese
Transcript
Ryozo Tsujimoto, Producer: “Hello everyone, I’m Ryozo Tsujimoto, the producer for Monster Hunter Wilds. During the recent Sony Interactive digital event, we showed off a new trailer. I hope you all had a chance to see it. If you haven’t checked it out already, please take a look!
“Today, I’d like to introduce the director of this title, Yuya Tokuda, and the art director and executive director, Kaname Fujioka. We’d like to deliver a message to everyone. Please introduce yourselves.”
Yuya Tokuda, Director: “Hello everyone, I’m Yuya Tokuda, the director of Monster Hunter Wilds.”
Kaname Fujioka, Art Director: “I’m Kaname Fujioka, the art director and executive director of Monster Hunter Wilds. Thank you for having us.”
Tsujimoto: “Monster Hunter Wilds is still deep in development. We haven’t revealed much information yet, so there isn’t a lot we can talk about, but it’d be great to hear what the two of you are currently working on. If you could tell everyone some details you want to highlight, that would be great. Let’s start with Tokuda-san.”
Tokuda: “It was shown in the trailer, but the environment undregoes many drastic changes, and the monsters sometimes form herds. We want everyone to experience a more unforgiving side of the ecosystem, so the development team is working hard to create that experience.”
Tsujimoto: “What about you, Fujioka-san?”
Fujioka: “Tokuda-san mentioned wanting to portray a more hostile world, so we were very careful in how we portray that in a Monster Hunter way. We also wanted to create a sense of seamless immersion during the gameplay and story. It’s a core element we’re looking to realize, and we’re working hard so that players who love action and this type of experience feel this game is a masterpiece.”
Tsujimoto: “Well, Monster Hunter is all about the monsters.”
Tokuda: “That’s right. First off, it’s been a while since we last had an amphibian monster. You might have caught glimpse of Chatacabra, a blue frog-like monster. It licks up a variety of materials and attaches them to its arms to strengthen itself.
“The trailer also showed another monster that appeared in a pack, Doshaguma. Illustrating how environmental changes affect the monsters’ ecosystem is an element that has never been seen in the series before. I also feel that we were able to depict how threatening and dangerous monsters can be with Doshaguma, in a way that Monster Hunter hasn’t previously explored.”
Tsujimoto: “Also, in the video the player’s Hunter was shown riding a new creature, so could we talk a bit about that?”
Fujioka: “That creature is called a Seikret, and is the Hunter’s partner in this title. Monster Hunter Wilds also has many types of terrain. We created Seikrets in hopes that they will greatly help players explore and travel through the environment freely. Seikrets will also provide assistance during hunts, so we hope everyone looks forward to these creatures contributing greatly to the seamless flow of action sequences.”
Tsujimoto: “Seikrets are a very important part of the game.”
Tokuda: “Yes, absolutely.”
Tsujimoto: “Also, there was new information that was shared during the Sony Interactive digital event. For Monster Hunter: World and Iceborne players, we plan to release a save data bonus for your Palico’s equipment in Monster Hunter Wilds, so we hope you look forward to that.”
Fujioka: “So, the Palico talks now.”
Tsujimoto: “Yes, the Palico talks, and the Hunter is also voiced this time. Well, I’m sur everybody is still curious to know more, but we’re still developing the game. Even now, we’re taking time away from development to film this, so we need to go back soon.
“Before we bring today’s video to a close, we have one more announcement. During the Summer Game Fest digital event taking place on June 8, we plan on revealing a new Monster Hunter Wilds trailer. In that trailer, we’ll showcase a completely new monster for the first time, so we hope you look forward to it!
“You two are also going to Los Angeles, right?”
Fujioka: “Yes, we’ll be there to explain the game in a bit more detail.
Tsujimoto: “We hope you all are as excited as much as we are. Well then, we’ll see everybody soon.”