Post-apocalyptic narrative RPG Broken Roads will launch for Xbox Series, Xbox One, and PC via Steam, Epic Games Store, and GOG on November 14, followed by PlayStation 5, PlayStation 4, and Switch at a later date, publisher Versus Evil and developer Drop Bear Bytes announced.
“With Broken Roads we wanted to make a deep, moving RPG full of a massive web of choices that allow for unprecedented choice in role-playing,” said Drop Bear Bytes game director Craig Ritchie in a press release. “We also wanted to create a fully immersive world based around our native Australia, so a ton of work went into creating an authentic vision of this post-apocalyptic wasteland. Broken Roads may be set in the dusty desert badlands, but we wanted to ensure that it’s also full of compassion, empathy and humanity.”
Versus Evil general manager Steve Escalante added, “RPGs are deeply embedded into the Versus Evil DNA and Broken Roads is among the best we’ve seen. We are pumped to get ready to launch Broken Roads to the masses and are confident it will strike a chord with fans of Disco Elysium and Pillars of Eternity. Enjoy!”
Here is an overview of the game, via Versus Evil:
Broken Roads is a narrative-driven RPG that brings exploration, strategic turn-based combat and meaningful philosophical choices to an all-new Australian post-apocalyptic setting. Broken Roads skillfully blends traditional and all-new role-playing elements on top of a classless system offering near-unlimited character development options built around four philosophies: Humanist, Utilitarian, Machiavellian, and Nihilist. Furthermore the game presents players with an original morality system: the Moral Compass which sees dialogue options and questing decisions influence, and be influenced by, a character’s philosophical leaning and the tough decisions they make along the way.
Broken Roads‘ locations are all authentic recreated from the team visiting towns and landmarks in West Australia and taking photos, videos and audio recordings for it to be as true as possible. Furthermore, even the game’s atmospheric soundtrack composed by Tim Sunderland is composed with instruments constructed from everyday objects which brings a wholly unique and distinctive tone to the game.
Watch a new trailer below.