Publisher CI Games and developer Hexworks have released an 17-minute “Extended Gameplay Presentation” for dark fantasy action RPG Lords of the Fallen.
“The team at Hexworks is thrilled to finally share an extended gameplay presentation and reveal numerous new details of our dark fantasy action–RPG,” said Hexworks head of studio Saul Gascon in a press release. “We have passionately carved our own path in this increasingly popular genre, and we are particularly excited to see how players will approach the game’s unique dual-world mechanic when it releases this October.”
Here are the latest details:
Taking place in a vast, semi-open world, the new video showcases just a few of the many diverse and harrowing environments players will journey through in their epic quest to overthrow Adyr, the demon God. With each major area interconnected with at least two others, the order in which players venture through these lands is largely up to them. However, they’ll not only need to survive one world in this extensive RPG experience, but two, thanks to the game’s unique dual realm mechanic.
Alongside the living realm, Axiom, exists its undead counterpart, Umbral, with each realm featuring its own unique pathways, enemies, characters, and, of course, treasures. Equipped with the Umbral Lamp, players can cross over to this parallel world at any time, however, doing so will use one of their two lives. As for when a player dies in the living realm, they will automatically resurrect in the exact same spot albeit in the undead realm, for one final chance to survive… though the odds will be against them.
The Extended Gameplay Presentation also provides new details on the title’s uninterrupted co-op feature. To invite a second player to join their adventure, players need only visit an in-game rest point (vestige), where they can choose to either fight alongside a friend or randomly selected player. The co-op companion will then remain at their side for as long as either desire. Another new gameplay element Lords of the Fallen is introducing to the genre is the ability for players to craft their own vestiges, though can only be done in very select places, and requires an extremely rare resource to do so.
As well as numerous other gameplay details, much is also revealed about the fully revised combat system players will use in Lords of the Fallen, seamlessly interweaving melee, magic and ranged abilities. Alongside standard attacks, players can map up to four additional magic or ranged skills to their controller for immediate access. This not only allows for far greater combat variety, with the ability to string together an almost endless number of combos, but rapidly speeds up combat, reducing the need to swap out abilities.
Lords of the Fallen is due out for PlayStation 5, Xbox Series, and PC via Steam on October 13.
Watch the footage below.