Private Division and Bloober Team announce partnership to publish new survival horror IP
Not expected to launch before 2025.Private Division has signed a publishing agreement for an unannounced new survival horror intellectual property from Layers of Fears and Silent Hill 2 remake developer Bloober Team, the company announced.
The company also unveiled the Private Division Development Fund to support smaller independent development teams with project financing and mentorship opportunities to enable them to self-publish their titles.
“Whether we’re partnering with established developers like Bloober Team, or smaller independent studios embarking on new projects, we strive to work with teams who are among the absolute best at their craft and support them in their bold and creative ambitions,” said Private Division parent company Take-Two Interactive chief strategy officer and Private Division head Michael Worosz in a press release. “It’s exciting to grow our portfolio into a new genre by adding one of Europe’s most successful independent teams to our talented roster of development partners.”
The new title from Bloober Team is currently in “early development” nad does not yet have an announced title or release date, but it is not expected to launch before 2025.
“Our next project is an exciting new survival-horror game, which will help us become a leader in the horror industry at large,” said Bloober Team chief executive officer Piotr Babieno. “I am grateful for this cooperation with Private Division. Their expertise is extensive, and their people are also very approachable. We don’t perceive them in a typical ‘publisher-developer’ relationship; they’re more like a friend who shows us support or keeps us in line when we need it most.”
The Private Division Development Fund has already committed to supporting several developers in bringing their games to life, including Die Gute Fabrik, Radical Forge, and Lost Native.
Private Division head of business development Blake Rochkind said, “Since we announced Private Division five years ago, we’ve seen a number of promising game ideas from smaller teams that didn’t quite fit with our full-fledged publishing model. We knew we could not simply have a one-size-fits-all approach in today’s world. We never like to say ‘no’ to an incredible game concept due to the size of the project, and the Private Division Development Fund enables us to identify and support some of the best creative ideas our industry has to offer.”
Watch Private Division’s fifth anniversary label update below.