People Can Fly terminates publishing agreement with Take-Two Interactive on Project Daggerfall
Development to continue within self-publishing pipeline.People Can Fly has terminated a development and publishing agreement with Take-Two Interactive by means of mutual understanding between the parties, the company announced.
The agreement pertains to Project Daggerfall, a new action adventure intellectual property in development at People Can Fly’s New York-based team for the last two years.
People Can Fly has retained the intellectual property rights to Project Dagger as its sole owner and will continue its development within its self-publishing pipeline. Though it is not ruling out working with a new publisher
“I assume we will part on good terms, and I don’t see reasons why we couldn’t work with Take-Two on some other project in the future,” said People Can Fly CEO Sebastian Wojciechowski in a press release. “We strongly believe in the Project Dagger‘s potential and are now committed to continue its development within our self-publishing pipeline. The game is still in pre-production—our team is now focusing on closing combat and game loops and migrate from Unreal Engine 4 to Unreal Engine 5. I’m conscious that this decision will add investments on us, but self-publishing is part of our strategy. Of course, we are not ruling out working with a new publisher if this creates a compelling business opportunity.”
Project Dagger is one of seven projects currently in development at People Can Fly. The other projects include:
- Gemini (published by Square Enix)
- Project Bifrost (self-published)
- Project Victoria (self-published)
- Project Red (currently in concept phase)
- Green Hell VR (virtual reality project)
- A new project based on an existing People Can Fly portfolio intellectual property (virtual reality project)