PS5 Variable Refresh Rate support system software update due out this week
Supported games include Marvel's Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, Resident Evil Village, and more.Sony Interactive Entertainment will enable Variable Refresh Rate support for PlayStation 5 games via a system software update due out within the next few days, the company announced.
Once installed, Variable Refresh Rate will automatically be enabled for supported games if the console is connected to an HDMI 2.1 VRR-compatible TV or monitor. It can also be disabled under the “Screen and Video” section in the system settings.
You can also choose to apply Variable Refresh Rate support to PlayStation 5 games that do not directly support it, which may improve video quality for some games. If this results in any unexpected visual effects, the option can be turned off at any time.
Variable Refresh Rate enhances the visual performance of games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing, creating smoother-feeling gameplay as “scenes render seamlessly, graphics look crisper, and input lag is reduced.”
Previously released PlayStation 5 games can be fully optimized to support Variable Refresh Rate through a patch, and upcoming games may include support at launch.
The following games are set to receive a patch enabling Variable Refresh Rate support in the coming weeks:
- ASTRO’s Playroom
- Call of Duty: Vanguard
- Call of Duty: Black Ops Cold War
- DEATHLOOP (via)
- Destiny 2
- Devil May Cry 5 Special Edition
- DIRT 5
- Godfall
- Marvel’s Spider-Man Remastered
- Marvel’s Spider-Man: Miles Morales
- Ratchet & Clank: Rift Apart
- Resident Evil Village
- Tiny Tina’s Wonderlands
- Tom Clancy’s Rainbow Six Siege
- Tribes of Midgard