Kill la Kill: IF version 1.04 update now available for PS4 and PC, adds free DLC character Nudist Beach D.T.R.

Here are the full patch notes.

Kill la Kill: IF

Publisher Arc System Works and developer APlus Games have released the version 1.04 update for Kill la Kill: IF on PlayStation 4 and PC, which adds free additional character Ultimate Double Naked DTR to the playable roster. A release date for the Switch version was not announced.

Here is an overview of Nudist Beach D.T.R., via Arc System Works:

The ultimate form of the Anti-Honnouji Academy Mechanized Weapon: Dotonbori Robo DTR (Dotonbori Robo), developed by Takarada Conglomerate under Nudist Beach’s technical assistance. The final form is achieved by combining both Aikuro Mikisugi’s and Tsumugu Kinagase’s DTRs.

And here are the full patch notes:

■ Version 1.04 Update

*The current update is for PS4 and Steam version. Please wait for further announcements for the Switch version.

  • New Contents
    • Added new playable character, “Nudist Beach D.T.R.”
    • *Playable in all versus modes and Gallery mode.
  • Balance changes
    • Changed the algorithm on certain ways ranking orders are displayed.
    • Adjusted the actions of each characters.
  • Character balance changes details:
    • Universal Balance changes
      • Fixed an issue where the reduction of hitstun for attacks after surpassing the limit value of 300 does not function as intended upon the hitback off a ground bounce.
    • Ryuko Matoi (Single-blade)
      • Short Range Deathblow
        • Made it easier to connect the shockwaves when used at the edge of a stage by adjusting the area of effect of the shockwaves.
    • Ira Gamagoori
      • Short Range Deathblow
        • Changed the hitback of the throw finisher of the whip variant.
    • Houka Inumuta
      • Ground Camouflaged Long Range attack 3
        • Fixed an issue where the cube and clone attacks do not spawn correctly.
    • Nui Harime
      • Homing Dash
        • Changed the cancel routes to either Long Range or Short Range attacks according to the attack limit value now.
      • Homing Dash
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
      • Ground Short Range 1N attack
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
      • Ground Short Range 1 horizontal attack
        • Fixed an issue where further cancels do not function as intended if the first one was canceled quickly into Ground Short Range 2 attack.
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
      • Ground Short Range 1 vertical attack
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
        • Changed the cancel timing of the finisher route to be after landing, depending on the attack limit value now.
      • Ground Short Range 3 vertical attack
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
        • Adjusted hitbacks during combo
      • Aerial Short Range 1 attack
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
        • Allows cancelling to another Short Range attack even when whiffed.
      • Aerial Short Range 2 attack
        • Fixed an issue where Nui cannot correctly cancel out of the dive depending on the height.
      • Dash Short Range attack
        • When converted to the finisher route due to reaching attack limit value, now changed to be non-cancellable upon ground roll or bounce back.
      • Ground Long Range 1 attack (converted off Short Range attacks)
        • Unified all damage and hitbacks regardless of where they hit.
      • Ground Long Range 2 attack
        • Prolonged the stagger time.
      • Aerial Long Range 2 attack
        • Adjusted hitbacks of the clones.
        • Reduced damage of the clones (100×2 ⇒ 60×2).
      • Dash Long Range attack
        • Now sends opponent rolling off even when hit at extreme close proximity.
    • Ryuko Matoi (Dual-wield)
      • Aerial Scissors-form Long Range Attack
        • Changed shockwave hit count to 1 hit.
        • Made it easier to connect the shockwaves when used at the edge of a stage by adjusting the area of effect of the shockwave.

Watch a trailer below. View a set of screenshots at the gallery.

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