Mossmouth has delayed Spelunky 2 past its previously planned 2019 release window. In a series of tweets (1, 2, 3, 4), Mossmouth founder Derek Yu said that while development is going well, “the density and detail of the game is demanding more time.”
Find the full message from Yu below.
Hey, Spelunky fans! Unfortunately, I don’t think we’re going to get to release Spelunky 2 this year. Development is still going well and we’re not far off target, but the density and detail of the game is demanding more time.
Thank you for your patience.
Also, apologies for the lack of updates! It can be tough balancing communication and dev time (and not spoiling too much). When things are quiet, we’re just working away. :)
There will be more updates coming, but for now we’re focusing on development!
Also, I took in the feedback about the environments from the trailer, and while I still love the overall style, we’ve been adding more detail, as well as increasing the contrast to make existing details pop (some were pretty subtle and compression wasn’t friendly to them)!
As soon as we have a release date for Spelunky 2, we’ll make sure everyone knows! We can’t wait to show you more, although of course the best way is for you to experience it for yourself at launch. All the crazy stuff we’re adding makes me buzz with excitement. :)
Spelunky 2 is in development for PlayStation 4 and PC.