Control has gone gold, Remedy Entertainment director Mikael Kasurinen announced. That means development is complete and the game is ready for mass production.
“It is done,” Kasurinen said in a tweet. “New IP, new tech, new game structure, new direction, three platforms. And three years. What an achievement from the best dev team on the planet! Kudos for the amazing production team lead by Juha Vainio. They and other heroes prepped the game ready for release in time for all three target platforms.”
Here is an overview of the game, via publisher 505 Games:
Control is Jesse Fadens’s story. The main plot focuses on her personal search for answers as she grows into the role of the Director. The world of Control has its own story, as do the allies Jesse meets along the way. Side-quests and Secrets are everywhere. Jesse works with other Bureau agents, decodes cryptic ciphers and discovers strange Bureau experiments.
- World Within a Location – Explore diverse environments and shifting architecture in a deep unpredictable world, set within a sprawling New York building.
- Flexible and Supernatural Combat System – Define your playstyle by integrating supernatural abilities, upgrades, and modifiable loadouts.
- Reactive Environments – Harness dynamic environmental destruction for exciting combat possibilities and master complex rituals to alter your surroundings.
- Reality Meets the Unexplained – Dive into a dark and brutalist-inspired world where daily reality has been corrupted by an otherworldly force.
Control is due out for PlayStation 4, Xbox One, and PC on August 27.