Thronebreaker: The Witcher Tales and Gwent: The Witcher Card Game launch October 23 for PC, December 4 for PS4 and Xbox One

A brand new adventure set in the world of The Witcher.

Thronebreaker: The Witcher Tales

Thronebreaker: The Witcher Tales will launch for PC via GOG.com on October 23, and PlayStation 4 and Xbox One on December 4, developer CD Projekt RED announced. Pricing information will be announced at a later date.

Here is an overview of the game, via CD Projekt RED:

Thronebreaker is a single player role-playing game set in the world of The Witcher that combines narrative-driven exploration with unique puzzles and card battle mechanics. Crafted by the developers responsible for some of the most iconic moments in The Witcher 3: Wild Hunt, the game spins a truly regal tale of Meve, a war-veteran queen of two Northern Realms — Lyria and Rivia. Facing an imminent Nilfgaardian invasion, Meve is forced to once again enter the warpath, and set out on a dark journey of destruction and revenge.

Throughout the adventure, players will explore new and never-before-seen parts of The Witcher world, embark on thought-provoking quests featuring rich, multidimensional characters. All while gathering resources to expand their army and engaging in epic story battles powered by the skill-based battle system known from Gwent: The Witcher Card Game.

And with the release of Gwent: The Witcher Card Game‘s “Homecoming” update, the card game will officially come out of beta and launch for PC via GOG.com on October 23, and PlayStation 4 and Xbox One on December 4.

Here is an overview of the “Homecoming” update:

Announced back in April, Homecoming introduces significant changes to Gwent: The Witcher Card Game, fleshing out elements which made the original Gwent from The Witcher 3: Wild Hunt a community favorite. The update also incorporates gamer feedback developers have been receiving throughout the game’s Public Beta.

Among others, Homecoming includes a complete rework of the game’s board into a fully three-dimensional battlefield featuring two distinct rows, a redesign of the game’s visuals now in sync with the dark and gritty feel of the world of The Witcher, a new deck building experience, as well as new card mechanics.

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