The Spectrum Retreat, a first-person narrative puzzler created by BAFTA Young Game Designer winner Dan Smith, will launch for PlayStation 4, Xbox One, Swtich, and PC in 2018, publisher Ripstone Games announced.
After winning the BAFTA Young Game Designer award in for the prototype of The Spectrum Retreat at 18 years old in 2016, Dan Smith has subsequently developed the game with the support of Ripstone, building a narrative around the first-person puzzle action elements. The game tasks players with exploring a “pristine and uncanny hotel” called The Penrose, solving its color-coded puzzles, and discovering the reason behind their neverending stay.
Here is an overview of the game, via its Steam page:
Check-in to The Spectrum Retreat for a stay you won’t forget. Manipulate your way to the truth in this captivating narrative-driven puzzler.
The Spectrum Retreat is a challenging, first-person puzzle game set in the near future. You awake at The Penrose hotel, a peaceful yet unsettling refuge from the outside world. As a valued guest, your existence is embedded into the corridors and guest rooms of The Penrose.
Exploration of the striking art-deco hotel will begin to uncover the mysteries of both The Penrose and the uncertainties surrounding your current stay. Your desire to unearth the truth is obstructed by an array of color-coded puzzles, mind-bending physics challenges and the growing fear of exposing your true intentions.
Watch the announcement trailer below. View the first screenshots at the gallery.
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