The new title announcement from THQ Nordic first teased yesterday is Fade to Silence, a survival game developed by Giana Sisters studio Black Forest Games launching for PC via Steam Early Access on December 14. The announcement, which was planned for tonight’s The Game Awards 2017, leaked early via the the game’s Steam page.
Here’s the full overview of the game:
■ Early Access FAQ
Why Early Access?
“We believe nothing is a more personal game-experience than a survival game. Our goal is to develop something that drags you deep into the cold and deadly world of an apocalyptic winter. Therefore, for us this game will only be perfect if we can get feedback from the community. Early Access is designed for that.
Communication between you as the player and us the developer is key. With your help we can create an outstanding game. A game that you helped to shape.”
Approximately how long will this game be in Early Access?
“The plan in place aims for 8 months of Early Access and a final release in August 2018.”
How is the full version planned to differ from the Early Access version?
“We are planning to regularly update the game content throughout Early Access, as well as features we believe will make the game even more enjoyable and richer.
In order to achieve this, and to get as much as we can from the Early Access participation, we will be hard at work listening to YOU, sifting through the feedback (and being awesomely surprised at your creativity to inspire us) and implementing these throughout this phase.
The full version will feature a larger game world with more areas to explore, more followers, conscious choices, and an unique story driving the game.”
What is the current state of the Early Access version?
“At this stage of development we are going out with all the base game features in place:
- Construct, upgrade and defend your refuge
- Rescue and recruit followers
- Coordinate your followers for resource management
- Combat a variety of eldritch monstrosities
- Go out on expeditions with your followers on your wolf sled
- Explore the initial release of the game world, roughly 10 km2 area, under dynamic snowfall and time of day
- All the while trying to survive the deadly blizzards in this post-apocalyptic world.
We are also introducing the first beats of the story: What is the haunting voice that keeps pestering, misleading, mocking us? Where does the corruption come from, and why?
Can we even do anything about it?”
Will the game be priced differently during and after Early Access?
“The Early Access version’s price is below the final release price. We want to recognize that you help us developing this game to its full glory and trusting us at an early stage.”
How are you planning on involving the Community in your development process?
“We are planning to make use of the Steam forums. Further communication channels will be on BFG’s and the game’s social channels. Furthermore, we’ll do regular live-shows from our studio where everyone can chat with developers or ask questions. Monthly Vlogs, regular broadcasts and surveys about specific topics are also part of our communication strategy.”
■ Game Description
As the player you take the role of Ash, a natural but tormented leader. In that role you explore a post-apocalyptic, frozen wasteland to gather the resources necessary to establish a refuge for survival. With dwindling resources, simple tasks like upgrading equipment and collecting materials quickly require an expedition to scavenge the necessary items. In the search for survival materials, players must navigate a vast territory, in which they will encounter Eldritch monsters and an even greater foe: the unrelenting winter. While freezing temperatures constantly take their toll on the player Ash, the deadliest event is that of a blizzard. If caught by surprise, it takes every ounce of skill, determination and luck to survive.
In order to survive and overcome all challenges, the player needs to attract followers, bringing them into thei refuge. Each individual skillset and character traits grants access to higher tier resources and gear. Without such advances, the player character can scavenge only the barest necessities, crafting makeshift tools and weapons.
“You’re glad to have found wood; for once, you’ll have a roaring fire in the camp. As your sled wolves race home, you pay no attention to the strange lights in the forest. You’ve done enough for today. The wind suddenly picks up – a blizzard is moving in fast. The voice in your head dares you to keep going,”Come on! You have plenty of time to make it back.” You doubt it, but stopping now means you need to build a shelter—out of that precious wood. The snow begins to fall; you have only a moment to decide. Should you risk it and keep going, or do you play it safe but lose your firewood?”
Fade to Silence introduces the many dynamics of a harsh winter climate to a complex, character-driven, group survival experience. The dynamic weather system adds to the immersion of survival in a cold, corrupted world. Survival depends on how well the players read weather patterns, and if they come to the right conclusion – look for shelter or press home. The dynamic snow displacement leaves a realistic path by both player character and NPC. This telltale sign will tell you regions where it is good to hunt and regions where monsters are roaming.
“You’re out hunting. The barren, snow-filled landscape is endless and unrelenting. A Ripper comes out of nowhere, and you fight it off, narrowly dodging its gigantic claws. Then you see it: a distant fire. Another person? Impossible. But there’s a strange noise—a voice? Wild hope sears your heart; you won’t be alone anymore. The voice in your head steps in, discouraging you from investigating. “Anyone living must have done terrible things to survive”, it says. You quiet the voice, defying it this time, and move in closer. Another person could help you rebuild, gather food, harvest deer. You see someone—yes! Someone else is out here. Then, you hear a scream. But you hesitate. How can you trust them? Another scream, desperate. There’s only one way to find out.”
- Explore a vast winter landscape: The launch version lets you explore a river delta, a dense forest region and cultivated farmland of an 8km² area.
- Wolf Sled Expeditions: Pack your sled, take a follower with you and engage in long term expeditions into the farthest regions.
- Fight System: Tiered weapon system, melee and ranged combat.
- Moral choices: Save and recruit various NPCs to join your group. Harsh choices have to be made; who do you take, who do you leave behind.
- Battle increasingly dangerous Eldritch creatures that roam an apocalyptic world.
- Trust your inner voice. It is your friend.
View the first screenshots at the gallery.
Update 10:10 p.m.: Watch the announcement trailer below.
THQ Nordic also announced that the final release of Fade to Silence will be released for consoles in addition to PC.