Austin-based studio Dinosaur Games has shared a visual proof of concept for a new Jet Set Radio game it pitched to Sega that was ultimately rejected. It was called Jet Set Radio Evolution.
“We made this visual proof of concept after Sony expressed interest in seeing the characters in motion at GDC 2017,” Dinosaur Games said in its ArtStation post of the concept. “We spent a week animating and building the city for this presentation which was ultimately turned down by Sega.”
The company added, “This was the first step towards a gameplay demo. If Sega was interested we were going to invest in making a functioning prototype.”
On Twitter, Dinosaur Games’ Jesse Sosa shared more information about the concept:
- “[The pitch] was for a new game. I have an idea for the combat in my head that I think would work perfectly for a game where you’re in constant motion.” (via)
- “We never received any detailed information [from Sega] as to why they said no.” (via)
- “Sony loved it.” (via)
- “To be honest, I really don’t care if my studio ever gets to make this. I just want SOMEONE, ANYONE, to make a new Jet Set Radio.” (via)
Watch the visual proof of concept below.