Square Enix is recruiting a technical artist for the Dragon Quest series who will work with Unreal Engine 4.
Here’s the job description:
As a Dragon Quest series technical artist, you will perform the following duties:
- Creation of shaders in Unreal Engine 4
- Inspection, as well as proposal, of expression techniques in order to enhance quality
- Artist workflow organization and improvement
- Coordinate with team leads
You can be involved in a project in the national RPG series, Dragon Quest. Proposals of new expression techniques, workflow organization, and such are very important and indispensable to the project. It’s a big responsibility, but it is a position that is very much worth the effort.
The PlayStation 4 version of Dragon Quest XI: Echoes of an Elusive Age, which launched alongside a 3DS version in Japan on July 29, was the first entry in the Dragon Quest series to use Unreal Engine 4. However, before its production, Square Enix first rebuilt the continent of Aliahan from Dragon Quest III in Unreal Engine 4 as a technical test. Given both that and today’s job listing, could it be that Square Enix is moving forward with a remake of Dragon Quest III?
Of course, it is also possible this job is related to work on the still unreleased Switch version of Dragon Quest XI.