Final Fantasy VII Remake battles are action-based, cover optional
posted on 03.07.17 at 07:06 AM EDT by (@salromano)
A tidbit from Tetsuya Nomura in Weekly Famitsu.

Final Fantasy VII Remake

The latest issue of Weekly Famitsu has an interview with Final Fantasy VII Remake director Tetsuya Nomura, who provides a few new details on the RPG.

Here’s the quote from Nomura:

“Because there was an imperfection in the interpretation of an interview we did at the site [of MAGIC 2017], I will explain here.

“Battles are not command-based, they’re action-based. Regarding cover actions, there are places where they can be done on the map, but they are not required. Because it’s seamless, I showed that there can be actions in response to various scenes.

“The Guard Scorpion battle has map destruction and a great number of attacks that weren’t in the original, so it has become a significantly flashy battle. If you look closely, I think that you can see that there are a number of missiles are coming down.”

Final Fantasy VII Remake is in development for PlayStation 4.

Thanks, Hachima Kikou.

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