Gust has released new Blue Reflection: Sword of the Girl Who Dances in Illusions information and screenshots, detailing the Overdrive system, other battle features, weather changes, relaxation time, three new characters, and more.
Get the information below.
In Blue Reflection, “MP” and “Ether” are important elements of battle.
MP is necessary to use any skill, while Ether is necessary for “Guards,” ally MP-restoring “Recoveries,” and Pure Breed decisive blow-dealing “Reflects.”
Another major use of Ether is to activate “Overdrive,” which is a technique that lets you use consecutively use skills in a single turn.
—Ether is necessary to activate Overdrive. First, accumulate Ether through the “Ether Charge” command. During an Ether Charge, the MP of the character who selected the command will also restore.
—When you’ve accumulated a certain amount of Ether, you can use your turn to select the “Overdrive” command. When you do that, you’ll also decide how many skills you want to use. The more skills you use, the more Ether you’ll require.
After you decide the Overdrive count, you’ll select which skills to use.
Using skills always requires MP, so it’s a good idea to recover MP via Ether Charge, and perform “Recoveries” with quick-time button presses before the enemies and reflectors act, to recover MP before you need it.
The greatest advantage of Overdrive is that, depending on the count of consecutive uses, the power of the skills you use will gradually increase.
You can constantly activate Overdrive with less Ether to use fewer skills, or you can really save up your Ether and activate it for max skill uses. It depends how you want to play.
—With Overdrive, you can select every type of skill, from offensive to defensive. Among them are also skills that can delay an enemy’s turn, but if you lack the MP, some of these skills may be unavailable to choose.
—The skills you use in Overdrive are different for the amount of skills used. With their power increasing according to how many skills you use, determine which skills to use and how many based on the enemy’s remaining HP and turn order.
There is a limit to the amount of times skills can be used consecutively in a single Overdrive. If you perform an Overdrive that reaches that limit, you may be able to activate a three-Reflector cooperation technique.
—Upon meeting certain conditions, by performing Overdrive to the maximum count, a cooperation technique boasting tremendous power can be activated.
During battles against the Pure Breed that occur in the real world, your friends can share advice and battle situation updates through live tweets. That way you won’t miss any Overdrive or recovery chances.
—“Now’s your chance for Overdrive!”
In Blue Reflection, the weather will change as you progress through the main story. The main story progresses by clearing missions, but you’ll mainly accept missions during your free time after school.
—Even on rainy days, you can freely wander around outside after school.
Clear missions after school in order to deepen your interactions with your the other students. Depending on the progress of the story, you’ll also be able to enjoy rainy days.
On rainy days, Hinako’s uniform will change if she goes outside, as the rain will wet it and make it somewhat see-through.
The Other World and Items
Depending on the missions you’ve accepted and the progress of the story, you’ll also be able to visit the Other World after school.
Going to the Other World is your opportunity to obtain items that don’t exist in the real world. Explore every nook and corner and gather up various items!
—Items can be found on the field or awarded at the end of battle.
Some of the items you obtain cannot be used as is. These sorts of raw material items can be joined together with other items to create a new item.
—There are various types of items you can create. And you’ll be able to create even more items depending on the progress of the story.
—Among the items you can create are those useful both on the field and in battle, such as temporary power-ups in the Other World.
The Other World is the only place you can perform item creation. Don’t forget to check which items you can create each time you obtain a new item!
The Bonds with Your Friends
In addition to taking on missions and exploring the Other World, after school is also an important time to deepen your interactions with your friends.
The big troubles and problems the other students bear the burden of may also be important missions directly connected to the main story, which clearing can resolve.
After finishing up activities such as missions and exploring in the Other World, special episodes and scenes may unfold with students whose interaction levels have reached a certain amount.
The more you get along with other students, the higher the amount of times they can lend you support in battle, and so on.
—By viewing special episodes, your interaction level with the other students will increase. You’ll get along with them even better!
“Frispe!” is an app installed on Hinako’s smartphone that acts as an indispensable tool for connecting her with other students.
Through “Table Chat,” an option within Frispe!, you can further deepen your interactions with the characters you’ve befriended by sending messages.
As you progress through the game, groups with Hinako and other characters can be created, and you may even be able to see conversations between an unexpected combination of students…
After finishing up after school activities and returning home, a relaxing scene may unfold at Hinako’s house.
There are variety of relaxing scenes, including Hinako getting in the bath and relaxing in her room, but some of them also have choices you can make.
Depending on the content of the scene, Hinako’s abilities may even increase…
—Relaxation scenes are a valuable opportunity to see Hinako in a different state than usual. Be sure not to miss her changes in behavior based on your choices. The following screenshot asks, “What will you do?” and provides the options, “Wash Face” or “Deep Thinking.”
—Such scenes also look back on the events of the day and become a guideline for what to do the following day.
Ako Ichinose (voiced by Yumiri Hanamori)
- Height: 149.7cm
- Weight: 39kg
- Likes: Money
A girl who is extremely fond of profits and money, and dreams of making tons of it. Although she often disturbs those around her with that behavior, there is some sort of charm about her that you can’t detest. She is a member of the Broadcasting Club and wants to be a journalist in the future.
—She is fond of information and money, and tends to annoy those around her. Even so, she doesn’t have any ill will towards others in that she shows them contempt.
Rin Sanada (voiced by Haruka Itou)
- Height: 155cm
- Weight: 53.5kg
- Likes: Going out
A girl who belongs to the Tennis Club and has reasonable ability. She has an indecisive personality, but there are times when she is completely devoted to one side of a situation. Right now, she is in unrequited love with a boy in another school. She likes going out and often eats at various restaurants on her days off.
—She isn’t very experienced in love or with her hands, but her head is filled with the unrequited love for a boy.
Kei Narimiya (voiced by Sora Tokui)
- Height: 168cm
- Weight: 50kg
- Likes: Sports
An older sister-like character admired as someone reliable. While she is a super meddlesome, disciplinary type who can’t leave those she’s worried about alone, she is also ditsy and often somewhat off point.
—She is a sports girl who speaks super straightforward. She loves to move her body, and challenges Hinako to a match, not knowing about her injury.
Blue Reflection: Sword of the Girl Who Dances in Illusions is due out for PlayStation 4 and PS Vita in Japan on March 30.
View the screenshots at the gallery.