First look at Golem for PlayStation VR
Become various Golems that range in size, shape, and ability.IGN has gone up with a new preview of Golem, the December-announced PlayStation VR game from the former Bungie and Sucker Punch developers at Highwire Games, as part of its IGN First stories about the game for March.
Get the new information below.
Setting
Golem is set in a world unlike ours. You play as a girl bedridden by injury, who can interact with the world via her ability to possess Golems, which range in size, shape, and ability.
The girl stays in bed, in a small hut. Her crutches are laid out in front of her on the bed. Players can look around inside the hut, and do things such as lean over to look over the edge of the bed.
PlayStation Move
Rather than a DualShock 4, Golem uses the PlayStation Move controller. The controller is represented as a large pink crystal in your avatar’s hands.
Gameplay Demo #1: Six-Inch Golem
The first demo played by IGN’s Ryayn McCaffrey saw him stare into the pink crystal and transported into a six-inch Golem on the floor of the hut, from there wandering around with the headset-based movement system (details coming later this month). Different from the girl’s perspective, in six-inch Golem form you’ll notice things you didn’t before, including nails that hadn’t been hammered all the way into the floorboards and dead cockroaches.
Descending to the area beneath the hut from the cracks in its floorboards leads to a dark area, which you can illuminate using the pink crystal as a flashlight. You’ll soon reach daylight, followed by another dark tunnel filled with armies of bugs marching in the distance and strange rock formations. This section ends when you encounter a very distinct rock Golem carving after crossing a series of narrow wooden planks resting atop a chasm.
Gameplay Demo #2: 20-Foot Golem
This time, IGN’s Ryayn McCaffrey became a 20-foot-tall Golem in a sunny desert area. Here, you can move, swing, or twist the Golem, whose wide sword is controlled with the PlayStation Move controller. Walking forward leads you to another giant Golem, ready to duel.
To attack, you simply swing your sword. But you must first block your opponent’s attacks in order to break its defenses. This may include lifting your sword over your head to block higher attacks, as well as sword thrusts from the right or left sides and other more advanced attack patterns.
The battle ends after you chop off one of its arms and strike it down.
Specs and Release Window
Golem runs at 90 frames per second. It is a PlayStation VR exclusive that has been in development for two years, but it won’t be a launch title for the platform.
View a new set of still screenshots at the gallery.
View a set of interactive, 3D screenshots below.
The Hut (via the girl’s perspective)
The Hut (via the six-inch Golem’s perspective)
Sand Pit Outside the Hut
Golem Arena
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