Disaster Report 4 Plus: Summer Memories announced for PS4 [Update]

The cancelled sequel returns on PlayStation 4.

Disaster Report 4 Plus: Summer Memories

Update 11/25/15: View the first direct-feed screenshots here.

Original 11/24/15 at 4:38 a.m.: The latest issue of Weekly Famitsu reveals Granzella’s Disaster Report 4 revival to be Disaster Report 4 Plus: Summer Memories for PlayStation 4.

Famitsu has a four-page feature on the survival action game revival, including an interview with producer Kazuma Kujo.

Disaster Report 4: Summer Memories was once scheduled to launch for PlayStation 3 in 2011, but was cancelled in wake of the 2011 Tohoku earthquake and tsunami.

A trailer for Disaster Report 4 Plus: Summer Memories is due out this Friday, November 27.

Further details have yet to leak.

Thanks, Famitsu.

Update 6:03 a.m.: New details have come in from Famitsu. Disaster Report 4 Plus: Summer Memories‘ release date is listed in the magazine as “pending.”

Get the information below.

The game is set in a certain metropolis. The protagonist has come to the big city in search of a job. The player can choose whether the protagonist is a man or a woman, as well as their goal, at the start of the game. The game depicts a one-week survival story and features the concepts of hunger, expired foods, and even toilets.

Details from interview with Kazuma Kujo:

  • The main reason the game was originally cancelled was because they couldn’t get it to come together.
  • Over the years since the game was cancelled, time has been devoted to upping the quality of the game system.
  • Granzella’s new company Gz Studio is developing the game. It’s made up of staff from the Irem days.
  • The “Plus” in the title signifies that the game is being rebuilt. The original version of the game is being used as a base, but everything is being completely revised from zero.
  • It’s not that you escape a week after the earthquake, sometimes you go back to the same place two or three days later.
  • Situations at the same locations will change as time progresses. (For example, when cranes begin reconstruction.)
  • The degree of how the protagonist’s decisions influences post-development has greatly increased.
  • If you eat expired foods or don’t use the toilet, it will impact your performance.
  • Since it’s being developed for PlayStation 4, Kujo wants to put in an element that lets players feel like they’re connected somehow.

Thanks, Hachima Kikou.

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