Sega has released a new set of information and screenshots for Hatsune Miku: Project Diva X detailing the game’s elements, skills, and latest confirmed songs.
Get the information below.
In Live Quest Mode, there are five types of areas that exist: “Neutral,” “Cute,” “Cool,” “Beauty,” and “Chaos.” The rhythm game’s songs are stationed throughout each area. Each module and accessory you equip has a set element. If you coordinate your module and accessories with the element of the rhythm game, the initial value of your Voltage Rate will increase and you can earn Voltage more efficiently.
For example, “Renai Saiban” song is tied to the “Cute” element. The “School Module” in combination with the “Sheep Horns,” “Giant Glasses,” “Name Tag,” and “Wings of Light” accessories will give you a 40 percent Voltage Rate bonus.
Of course, you can also play without coordinating your favorite modules and accessories. Sometimes, depending on your coordination of accessories, you’ll get non-element related bonuses, too. For example, with the “Dizzy Glasses” and “Schoolbag” acccesories equipped, you’ll receive a 12 percent “Committee Chariman” bonus.
For each module are set “skills” that influence the rhythm game. Example skills include “Recover,” which cover up mistakes you make during the rhythm game, “Rate Up,” which lets you earn more Voltage, skills that influence module drop rate, and more.
“Ai no Uta” by LamazeP
- Attribute: Neutral
- Module: Hatsune Miku V3 (designed by iXima)
“Tsugihagi Staccato” by Toa
- Attribute: Cute
- Module: Pizzicato (designed by Amemura)
“Lost One no Goukoku” by Neru
- Attribute: Cool
- Module: Astray (designed by 456)
“Nounai Kakumei Girl” by Maretu
- Attribute: Beauty
- Module: Ambivalence (designed by Hoshima)
“Mrs. Pumpkin no Kokkei na Yume” by Hachi
- Attribute: Chaos
- Module: Pumpkin Dream (designed by Hachi)
Hatsune Miku: Project Diva X is due out for PS Vita in Japan in March 2016 and for PlayStation 4 in fall 2016.
View a new set of screenshots at the gallery.
Thanks, Games Talk.