Compile Heart has updated the official Hyperdimension Neptunia Victory II website with details on the game’s recently announced Spelunker collaboration.
The collaboration brings a special dungeon called “Neplunker” into the game, which incorporates “remaining lives” and “energy” elements. For the former, it limits the amount of times you can challenge the dungeon. You’ll get a game over if your lives reach zero. For the latter, your actions reduce stamina, resulting in a life lost if it reaches the minimum. Luckily, you can find items that increase your energy, gives you additional lives, and doubles your speed.
Here’s how you can die:
- Falling from a high place (As in Spelunker proper, even a drop half of a character’s body height is considered to be too much.)
- Getting hit by bat poop
- Touching steam or fire
- Energy reaching zero (Energy is also slightly reduced when you initiate a battle; ghosts and bats are the enemies.)
It’s recommended you save before entering the dungeon. While Neplunker has no connection to the main story, you’ll still get sent to the title screen if you receive a game over.
Hyperdimension Neptunia Victory II is due out for PlayStation 4 in Japan on April 23.
View a new set of screenshots at the gallery.