TripWire Interactive is making its console debut with Killing Floor 2 for PlayStation 4, the publisher announced at PlayStation Experience.
“A couple of years ago, when the development of Killing Floor 2 was in its early stages, the PlayStation 4 was announced and we started thinking about it,” TripWire vice president Alan Wilson said on the PlayStation Blog. “We were using Unreal Engine 3 because we’d already put a lot of work into engine-level tech for Red Orchestra 2. We had plans for a lot more new tech. We noticed Sony was really going the extra mile and engaging directly with indie developers. That was the big thing that made us look again. Work directly with Sony. All the barriers coming down.
“We went back to thoughts of Killing Floor 1, but weren’t convinced we should repeat that process. We decided that the best way to go was to develop Killing Floor 2 on both platforms in parallel and not look at the console like some after-thought port. The PS4 can do some amazing things and we’ve been discussing all the things that we’d like to do, like regular updates digitally, special events and all the rest. Haven’t figured them all out yet, but we could have a lot of fun. And if we have fun, the players should get even more fun.”
Watch the debut trailer for Killing Floor 2 on PS4 below.