Dishwasher developer announces Salt and Sanctuary for PlayStation 4 and PS Vita

A "stylistic, brutal action RPG platformer."

Salt and Sanctuary

Ska Studios, developers behind Xbox’s The Dishwasher series and more recently Charlie Murder, is bringing its next game, Salt and Sanctuary, exclusviely to PlayStation 4 and PS Vita in 2015.

Described as a “stylistic, brutal action RPG platformer,” the game is filled with “visceral, satisfying combat, deep, diverse character builds,” and some of the studio’s best-made bosses. It is inspired by the studios’ previous games, as well as classics like Castlevania DS, and new hits like the Souls series.

Salt and Sanctuary casts you as a sailor shipwrecked on a strange, purgatorial island, insulated somehow against a backdrop of centuries-old worldwide perpetual war,” Ska Studios said on the PlayStation Blog. “What hope remains is isolated in Sanctuaries: protected dwellings where travelers band together under common creeds to take shelter from the hostile world outside.

“The emphasis in Salt and Sanctuary is stylistic sidescrolling combat: weapons have movesets, air attacks have hang time, and rolling is king. There’s a huge amount of depth to the combat in Salt, however. Weapons can be one-handed and paired with shields or offhand crossbows for versatility, or wielded two-handed for added power — and every configuration has its own unique moveset.

“There are staffs for magic, bows for ranged combat, and belt-slotted consumables like throwing daggers and weapon-buffing Pitchfire. Of course, loadout weight affects your movement, rolling speed and stamina regen, so a good balance of defense and agility is key. Basically, it combines two things we love: fast, precise 2D combat and super strategic RPG depth. Also, there are curb stomps.”

Watch the debut trailer below. View the first screenshots at the gallery.

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