Assassin’s Creed: Unity has been pushed from its planned October 28 release to November 11 in North America and November 13 in Europe.
“This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning,” senior producer Vincent Pontbriand said on the Ubisoft blog. “It’s always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we’re near the target but we’re not quite there yet.”
According to Ubisoft, the two extra weeks will allow the team to focus on the minor adjustments needed to make a “big difference.”