Super Time Force will launch or Xbox One and Xbox 360 in either late May or early June, Capybara Games confirmed.
Speaking to Joystiq at PAX East, Capybara Games co-founder and president Nathan Vella said, “It’s in QA, going into cert[ification] soon. It’s out of our hands until Microsoft certification is done with it, but it’s not the hardest game to certify because it doesn’t have any multiplayer and it only has a single leaderboard.”
The game has seen numerous delays since its announcement. According to Vella, this is because they wanted to enhance the game’s original design, as he “hates the ideas of gamers wasting their time on a game.”
He said, “Buying something because they believed it was one thing and having it turn out to be something else, and with Super Time Force that could have happened in a weird way. It was always cool, the original game jam game was cool, but what we’ve turned it into is what I think people expected when they saw the very first trailer.”