Sony, Housemarque announce Resogun for PlayStation 4
The spiritual successor to Super Stardust HD.
Sony and Housemarque announced Resogun, the spiritual successor to Super Stardust HD, for PlayStation 4 at Gamescom.
The game “adds a twist” to the shooter genre, remixing ideas from classic arcade titles such as Defender, Data Storm, and Japanese shoot ’em ups like DoDonPachi and Deathsmiles.
It’s described as an “intense, fast-paced shooter” with “cylindrical gameplay” closer to old 2D shooters, but in a gravity-bound world where things fall and ground enemies exist. It also runs at 1080p at 60 frames per second.
“If you were wondering if this is a traditional twin stick shooter… the answer is ‘no’,” Housemarque’s Mikael Haveri said on the PlayStation Blog. “We did experiment with this but soon found that adding the horizontal-only constraint for the ship arsenal created a better gameplay experience.
“It’s not all destroying everything that moves though. On top of shooting down the enemy forces players get to rescue small dudes trapped by the invading alien swarm: freeing them will release power ups and shields, and that adds a lot of strategy to the game. There will also be a bunch of different ships, co-op multiplayer, plus a ton of things that we can’t really talk about just yet.”
The game will be released free to PlayStation Plus subscribers when PlayStation 4 launches this holiday (in Europe, at least).
Watch the debut trailer below. View the first screenshots at the gallery.
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