Liege, Coda Games’ Kickstarter-funded 16-bit RPG, has reached its stretch goals for PlayStation 4, PS Vita, Linux, and Wii U ports.
With $52,800 currently funded to the project, only two stretch goals remain: the “elaborate, multi-stage playable sequence” known as “The Burning City” at $58,000, and the “significant” art upgrade dubbed “Art v2.0” at $67,000.
The Liege Kickstarter campaign ends in three days.