Sony has released new video and screenshots Gran Turismo 6 at E3.
“Without giving too much of the trailer away, pay attention to the effects of the new physics engine as it accounts for all the intricacies and complexities of a car’s behavior, especially during cornering,” said Sony America associate product manager Ken Chan on the PlayStation Blog.
“With help from KW Automotive, the suspension system of each vehicle, most notably the shocks, more accurately showcases how a car reacts to various lateral loads, reproducing body roll and wheel slip in an amazingly real manner. Polyphony Digital worked closely with Yokohama Rubber Corporation to produce a new tire model that reflects the tire compound, tire structure and changes in characteristics during extreme load conditions.
“Improving the overall look of Gran Turismo 6 is Adaptive Tessellation, the next generation in 3D model rendering technology. Tessellation involves dividing a polygon into multiple geometric tiles; Adaptive Tessellation takes that science one step further by automatically dividing the polygons to become finer according to the viewing distance and position. And it’s not just the cars that will look sharper.
“Thanks to the HDR Rendering system, whose dynamic range has been increased by 50 times from Gran Turismo 5, the representation of the surrounding scenery is more accurately expressed, without the excess flare of highlights and blackouts caused by extreme differences in brightness. The result is better blurring effects and better light management of the environment, allowing the user to get a better, more realistic experience.”
Watch the trailer below. View the screenshots at the gallery.
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