Shin Megami Tensei IV coming to North America this summer
posted on 04.02.13 at 06:24 AM EDT by (@salromano)
Protect the Eastern Kingdom of Mikado from an army of demons.

Shin Megami Tensei IV, the 3DS RPG sequel to 2003’s Shin Megami Tensei: Nocturne, is coming to North America this summer, Atlus has announced.

The game revolves around the Samurai, the sacred protectors of the Eastern Kingdom of Mikado. As a newly appointed Samurai, players will “struggle with factions that have nefarious designs on the world” as they defend Mikado against an “army of demons.”

Shin Megami Tensei IV features new demons, dungeons, story arcs with branching plot lines, “game-altering” decision making with “lasting repercussions,” voiced dialogue, StreetPass functionality, and more.

Here is a full list of features:

  • A World to Discover, A Mystery to Uncover – The life of a Samurai is fraught with peril. Players must leave the safety of the kingdom in order to defend it from the invading demons. There the story unfolds as they become involved in a fierce battle between God and demons.
  • Demon Collection and Fusion – The core mechanic of the Shin Megami Tensei series returns with more than 400 demons to recruit, collect, and fuse together. Players will constantly be challenged with balancing the strengths of their demons to ultimately excel in battle.
  • Choices and Consequences – Throughout the player’s journey, they must choose their own path. The choices will affect them, other NPCs, and the overall outcome of the story. Branching story paths require careful consideration since the fates of the Eastern Kingdom of Mikado and the rest of the world hang in the balance.
  • Pressing the Combat Advantage – The Press Turn system requires strategic thinking for every battle. Pinpointing an enemy’s weakness will provide a vital extra turn for players to exploit. But there are dangers as well…reckless attacks against demons cause players to lose their turns and give the enemy an opening to strike back.

“The return of the legendary Shin Megami Tensei series is one of the biggest milestones yet for Atlus and the 3DS,” said Naoto Hiraoka, president and chief executive officer at Atlus parent company Index Digital Media. “Since this is the first title from the original Shin Megami Tensei series in a decade, we tapped the best developers from many of Atlus’ acclaimed projects including Nocturne, Strange Journey, Persona, and Soul Hackers to create a premium experience that lives up to our fans’ and our own expectations.”

Shin Megami Tensei IV, a “premium” 3DS title, will cost $49.99 when it launches.

View a new set of screenshots and box art at the gallery.

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  • Redichi24

    Im not happy

    2 to 3 years till it comes out in Europe

    • Jontaku

      Maybe 1 and a half if we’re lucky. .

  • $30632660

    50 bucks?! LOL

    Premium my ass, I’ll be waiting for a price drop and I know I’ll have plenty of other stuff to play before then anyways.

    • Help! Patchy is choking!

      10 bucks for dual audio

      …yeah right.

      • HeatPhoenix

        We don’t even know if it’s dual audio. I’ll be picking up the JP ver. No sense waiting for a 50 euro EU release with only Atlus US audio.

        • Help! Patchy is choking!

          There’s probably no point in waiting for any EU release at all any time soon.

          • HeatPhoenix


      • PrinceHeir

        haha i wish


  • dior

    Annnd just like that I own a 3DS again.

  • Adol Christin

    “Premium 3DS title” what’s that?

    • An excuse to charge way too much for their game.

  • Bloodios

    In the mean time, the PSP version of Persona 2: Eternal Punishment is still stuck in Japan, due to “unusual circumstances” (how about you tell us exactly what it is, huh?) I guess being unable to charge a PSP game for $50 must be the reason why they can’t bring it over. A localization branch that can’t localize a title from its own parent company?! Pfft!!! Good luck selling me that truck… Atlus America will soon be going to my shit-list, the very same way Sega America did.

    • Yeah, it’s pretty obnoxious.

    • Elvick

      I’m still beyond frustrated that after all these years, we do not have both Persona 2 games on one system. It’s so half assed and lame.

    • PrinceHeir

      lol i agree :D

      they rather localize games like Game of Thrones and Cursed Crusades XD

      if your gonna localize a 3rd party game instead of your own.

      you know your doing it wrong.

      • Pyrofrost

        I will say the same thing I said to Bloodios…whether or not Atlus USA localizes an Atlus game is up to Atlus Japan. Don’t blame the wrong people here please.

    • Pyrofrost

      It is most likely due to legalities or the absolutely horrible sales of the game in Japan.
      Besides that, whether or not Atlus USA localizes an Atlus game is up to Atlus Japan. You’re pointing your finger at the wrong individuals!

      • Bloodios

        Well, they’re being awfully vague about it. Not giving me a clear cut answer as of why it isn’t being localized is simply asking to piss me off. Well, suppose it was a decision from both sides of the company then… good,… I’ll just add them BOTH to my shit-list, then. Really, I’m just being frustrated and highly irrational, because I know the only thing I can do is expressing my anger, disappointment, and frustration, knowing that I, as a single insignificant individual, wouldn’t matter one bit to either side of the company anyway.

        • Pyrofrost

          I understand being upset about it. I’m just saying that there is no point in pissing on Atlus USA because of it. They can’t localize it without Atlus JP giving the okay. So Atlus USA just did the next best thing they could, which is put the original version on the PSN, so you wouldn’t have to pay out the ass to some ebay ass-hole to play the game.
          Yeah, it sucks that we don’t get the PSP version, but it’s better than nothing at all. That’s how I see it.

          • Bloodios

            Well, since I already have the PS1 version, it’s pretty useless for me. Okay, look, this is pointless. I was just venting out my anger when I posted the original comment, not exactly looking to argue my point. I’m angry and irrational, which I believe was also made pretty clear in my previous post.

  • ryougazell

    Day 1 :)

  • adhesive

    Bahaha, “premium 3DS title”? I’m sure it’ll be good, but I doubt it has production values that justify the price.

  • The low production values do not come anywhere near justifying that price. Give me some real character models and animations, and maybe then I’ll find $40 reasonable. For $50, they’d have to actually impress me.

  • DarthBrian

    Premium would be a high-def game on a console, you lazy bastards. >_<

    • Yeah, this is pretty crazy. I think Atlus has gotten cocky about their popularity with JRPG fans. :/

      • Pyrofrost

        I would say it has less to do with Atlus being cocky, and more to do with a contract and the cash given to them by Nintendo.

  • PrinceHeir

    im just glad it’s finally confirmed now.

    don’t want them pulling a PSP Eternal Punishment on us any time soon.

  • Guest

    Yes! Buying this day 1. And knowing Atlus it’s going to come with some goodies too :) Now if only we could get that SMT IV 3ds xl.

  • new_tradition

    On one hand, I’m surprised the game is coming out so quickly in NA. On the other hand, the price is more than I expected. I’m sure there probably is 50.00 worth of content in the game, but it’s hard to get over the “hand helds should be cheaper” mentality.

    (If nothing else, that box art is gorgeous; spoiler-ish as hell, but still purty :3)

    • Guest

      I agree. It is more than I expected. But I’d be lying if I’d say I never paid 60 for a game that was only 12 hours, or 60 for a game that was so dang terrible I returned it within the next day. Assuming it is neither I will have no problems paying a 10 bucks more for it. I feel the sprites will be something I will have no problem with.

  • GetOffMy_Lawn

    “Premium” means the game is too large to fit on a normal 3DS cartridge. Some commenters have suggested this game doesn’t have the production value to be “premium”, but that title really has nothing to do with “production value”. It’s just referring to the size of the game. If anything this shows production value is higher than normal. Resident Evil Revelations was a premium 3DS game. I don’t understand how someone can say this game doesn’t have the production value to justify a $50 price tag, but console games can justify a $60 price tag even though most have much less content than this game??
    Anyone care to clarify? Maybe I’m just misunderstanding what “production value” is.
    That being said I’d be much more excited for this if I wasn’t so hyped for Soul Hackers in 14 days!!! Too much JRPG goodness coming out this year!!!

    • DesmaX

      Content alone does not justify the price, its much more than that.

      Animated cutscenes, for example, are something that really raises the development costs of a game… And SMT IV doesn’t have those

      • Pyrofrost

        It’s most likely labeled as premium and priced like that because it’s coming with stuff.

        It does have animated cutscenes and voice acting though.

        • HeatPhoenix

          It doesn’t have animated cutscenes. Just cutscenes with small animations.