Zero Escape: Virtue's Last Reward screenshots - Gematsu
Zero Escape: Virtue’s Last Reward screenshots
posted on 10.22.12 at 05:34 PM EST by (@salromano)
Chunsoft-developed adventure game out tomorrow.

Just ahead of its North American release tomorrow, Aksys Games has sent out twenty-two English screenshots of the Chunsoft-developed adventure game Zero Escape: Virtue’s Last Reward, showing both the PS Vita and 3DS versions.

View the screenshots at the gallery.

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  • PrinceHeir


    though i kinda prefer the 2D portraits :P

    • Budgiecat


    • Same. The 3D models are kind of awkward. I too wish they would have stuck with 2D portraits.

      • PrinceHeir

        i think we’ll get over with.

        same thing with Ace Attorney 5.

      • Duc PC-QB

        How about 3D cel-shading ?

        • Cel-shading is hit or miss with me, honestly. I can’t really say one way or another that I like cel-shading. I like it when it is done right, but sometimes it just looks awful…

          • Budgiecat

            JoJo PS3 and PS2 games look amazing

      • Budgiecat

        portraits are boring unless they are animated frames. Preferably 60 frames per second!

        • Mmmm… It depends on what kind of game we’re talking about. In a game like this, you don’t really need animated frames. It’s a Visual Novel type of game, so those aren’t required. Still images can do just fine.

          Same goes with dungeon crawlers such as Wizardry. Sometimes 2D portraits are just the best way to go.

          • Budgiecat

            Wizardry Forsaken Land had animated enemies and looked amazing for it. The PS3 one is a joke and a rip off at that and iOS is even worse.

            Animated frames are a plus. They add. They do not take away. Games are supposed to evolve not stay stagnant. They only stay stagnant because the developers lack ingenuity, ambition, motivation and ……well they’re cheap.

    • FaithlessMr

       I agree, I also prefer the 2D portraits.

      But this game IS going to be awesome,no matter what. It’s the sequel to 999. It’s automatically a GOTY contender for me.

      I am so fucking hyped for this game it’s not even funny.

      • PrinceHeir

        hell yeah :D

        just stating my preference :)

        GET HYPE!

        • FaithlessMr

           Oh, and I completely agree with you. I’d also prefer 2D models myself.

      • I somewhat enjoyed the demo for it, but I hated the puzzles, so I’m probably going to pass on this, unfortunately. Puzzles are just frustrating to me in games, lol. I’m not very good at them.

        • FaithlessMr

           But didn’t the demo had this easy mode or something? I’m still waiting until Europe gets the demo on the e-shop, but I peeked at some videos online. I believe there’s a hint system that keeps you on the right track, if you’re just in for the story and the choices :P

          I hate math, and most of 999’s puzzles are math related. And I was able to solve ’em all by myself, except one that was near the end game. If you can, give 999 a chance. If you really don’t like it, then I guess this game just isn’t for you :/

          • I’d rather not play it all than be reduced to playing it on easy mode >_>

            It does look interesting though.

            • FaithlessMr

              I understand, but at least you’d be able to experience the amazing story. It’s worth it for the story alone, I’d still love this game if it was just a visual novel. But I admit I love some puzzles being thrown into the mix :3

              • Funny… Why do I get the feeling people were telling me the same thing to try and convince me to play Catherine?


                • FaithlessMr

                   Oh, but they’re totally different games…at least imo. Catherine is more or less the same puzzle mechanics being used over and over again, while this game gives you different puzzles and situations.

                  You should still consider giving it a chance, someday, eventually :P

                  • Puzzles are puzzles to me. The difficulty of the puzzle doesn’t matter. Puzzles always HAVE and always WILL annoy me. I hate being forced to solve puzzles just to advance in a story, especially when they are randomly thrown in RPGs.

                    I’m like, “What the hell? I’ve taken down countless bosses, I have all these techniques, I can practically destroy anything in my path, and you mean to tell me we can’t get past a fucking door without solving this puzzle…?”. Seriously, just… All of my why.

                    • FaithlessMr

                       Oh, it’s quite the contrary for me. I love having puzzles in RPGs or Survival Horrors, things that lead me to explore my surroundings and make me thing. I love being challenged like that :D

                      I don’t like impossible puzzles tho.

      • Sounds like I need to play 999. I can’t help but feel like I’ve missed out on so many great portable games. Darn you money!

        • FaithlessMr

           Oh man, I can’t stress this enough. Do it if you have the chance. If you like adventure games and mindfuck stories, you’ll feel right at home with 999.

          It is quite possibly one of my favorite DS games, and one of my favorite adventure type of games I have ever played.

  • new_tradition

    Is there a general consensus yet on which version is better? I heard the graphics are better on the Vita, but gameplay is more user friendly on 3DS, so I dunno…

  • Too bad I won’t be able to play it before Chinese New Year.
    Already pre-ordered though.

  • KingOptimusOrigins111

    I should give this game a chance.