Persona 4 Arena now available in North America - Gematsu
Persona 4 Arena now available in North America
posted on 08.07.12 at 04:41 PM EST by (@salromano)
The fighting game genre has a new challenger.

Atlus launched Persona 4 Arena, its Arc System Works-developed fighting game spin-off of the Persona role-playing game series, in North America today.

Persona 4 Arena debuted in Japan late last month, and has already grown to become one of the country’s best-selling fighting games of all time. The game features a roster of 13 characters from Persona 4 and Persona 3, a host of gameplay modes, including a 30-hour story mode, and additional content to unlock through in-game challenges (or, if you’re lazy, you can purchase them through download content).

“The game’s tremendous momentum aside, we still have every intention of remaining committed to Persona 4 Arena and the fighting game community beyond the title’s launch window,” said Atlus PR manager Aram Jabbari. “Today, a new challenger appears in the fighting genre, one we believe is poised to Galactic Punt the competition.”

Atlus also reassured Xbox 360 owners that it is aware of lag issues in the game’s network mode, and that a patch is in “rapid development.” It will be released “as soon as possible.”

A huge batch of new screenshots, showcasing the game’s story mode, and characters Kanji, Akihiko, Aigis, Teddie, Mitsuru, Elizabeth, Labrys, and Shadow Labyrs, can be seen at the gallery.

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  • I’ll be heading out to pick up my copy in a few hours. =)

  • Yuri4prez

    Man.. I’m on the fence on this one. I really like the Shin Megami or rather Persona series, and I love showing support to Atlus, but I’m just not very into fighting games.

    Maybe I’ll wait for reviews and player feedback before making a final decision.

    Please Zero, let us know what you think!

    • Bobo Fango

       I know dat feel, bro. Fighting games for me get boring after a couple hours. Too bad this wasn’t an RPG.

    • Kobracon

      Well if you enjoy Visual Novels. The story mode will last you HOURS. The fights are made purposely easier to accomodate fans just like you. The fans that aren’t that into fighers. The story is way worth it coz it continues the story of P3 and 4.

  • DarthBrian

    Just played through the tutorial, one playthrough of arcade mode and started story mode. The AI in Story Mode seems to be a bit more agressive in Story Mode than Arcade Mode. But it might be my imagination too. *shrug*

    It’s pretty awesome though.

    And I finally get to hear Rie Kugimiya as Rise. <3 <3 <3

    • xMCXx

       So, there’s dual audio?

      • DarthBrian

         Yup. :)

        • xMCXx


      • Kobracon

        Yeah. In fact, thats the whole reason for the region lock thing.

        • DarthBrian

          I think the reason for the region lock is because it includes Japanese text. If it didn’t have that, they probably wouldn’t have region-locked it because then Japanese people wouldn’t import our version as they wouldn’t be able to understand the text.

  • PrinceHeir

    im still waiting for my copy to ship.

    why so slow Amazon T__T

    order this last June, come on now :P

    glad the game has been getting alot of good score and feedback from other sites as well as fans “^^

  • Sovereign Gale

    I played a few matches online on the 360 version, and I can honestly say that there was NO lag. There were a few players with bad connections, but nothing seemed wrong with the game itself. Of course, that didn’t stop me from having my ass handed to me. It’s got that complexity you’d expect from a fighter, and I’m a TOTAL newbie… ;__;

  • Locksus

    A question for those who have played the game: Does this game have a steep learning curve like Street Fighter 4, for example. I like SSF4 but man, those combos are so hard!

    • Sovereign Gale

       The game has really simple inputs for individual moves. I’ve mainly been playing as Aigis, and so far, she doesn’t have any moves that would break, sprain, or blister your fingertips while you’re trying to pull them off (assuming you’re using a pad like I am xD) as well as an auto combo for each character. LEGIT combos are still hard for me to pull off, and I’m pretty sure that auto combos don’t match the damage of normal ones. It’s complex, but you can tell that Atlus and Arc System Works realized that there were going to be players who hadn’t played many (if any) fighters before and were only here for Persona.

      • Kobracon

        Aw man Aigis is hard to use. After playing her for a while then I went back to Yu, I was amazed how easy it is to combo with Yu…

  • Sorry, I got home way too late tonight to give the game a try. The Bonus CD it comes with has some nice tracks on it though. Listened to it on the way home. =)

  • Kobracon

    Have fun, Americans ^_^ Hope you get decent soon. If you want a match just holler.