Seth Killian, former community manager at Capcom, has joined Sony’s Santa Monica studio as a lead game designer for external groups, such as Queasy Games, Fun Bits Interactive, and PlayStation All-Stars Battle Royale developer SuperBot Entertainment.
“Fighting games are very close to my heart, and as someone that’s spent much of my life with traditional fighters, All-Stars has been a great opportunity to take a step back and rethink fighting fundamentals from the ground up,” said Killian on the PlayStation Blog.
“The entire team was put together from scratch to create this game, and they are loaded with fighting game superstars (including some impressive tournament credentials–I’m not even the first EVO finalist to join the team!) who love great combat just as much as I do.
“All-Stars is also a total love-letter to Sony fans. From the characters, to their special moves, to the incredible level 3 supers, and the stages themselves, I’m not sure there’s ever been such a giant dose of fan-service in Sony history. Beyond great character designs or all the ingenious little ideas that make combat feel great, the real test of a great game to me is that “just *one* more game!” feeling.
“If it’s 3am and you have to work the next day, but you’ve still got the urge to play again, you know you’re doing something right. You only have to walk through SuperBot’s studio and see all the staff being scolded to stop playing their own game andget back to work to know that they’ve really got something special cooking.”
Killian will be at EVO this weekend showing off the game. If you’re around Las Vegas, be sure to check it out.