Sony has announced during its E3 press conference tonight that God of War: Ascension will launch for PlayStation 3 on March 12, 2013.
A single-player demo was shown off during the conference. Here’s a brief rundown of what was the audience saw, courtesy of game director Todd Papy:
In the single-player demo we showed off some of our new gameplay mechanics and combat systems. We’ve evolved our combat system to be more immersive and powerful than ever with a new tether system allowing you to sling enemies around as a wrecking ball, while maintaining a blade attack at the same time, in the air and the ground. Our new world weapon system also allows Kratos to steal enemies’ weapons to use against them. Now you can now easily switch back and forth between the blades and sub-weapons mid combo.
Also, if you watched the demo closely, you’ll notice that we’ve replaced some of our QTE mini-game button prompts with a new prompt-less free-form system. While in the mini-game, you’ll need to focus when to attack or dodge based off of the enemies actions, instead of an indicated button prompt.
We also showcased our new Life Cycle mechanic. Kratos can use this new ability to control the flow of time on various objects in the environments to solve puzzles, and freeze enemies during combat. Watch the demo for a better illustration of this.
Sony also announced a collector’s edition, whill include “a premium steel book game case, with the official game soundtrack (digital version), a PS3 dynamic theme and PSN avatar pack, double XP points for multiplayer, and a DLC pass to unlock all future DLC releases at no additional cost,” set to be released day and date with the standard edition for $79.99.
View a new set of screenshots at the gallery. Watch the gameplay demo below.
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