Ignition no longer an internal developer
Ignition Entertainment will no longer develop games internally. The publisher has bet its fortunes on a new business model, which sees them partnering with external developers as a publishing partner.
Speaking to Siliconera, Ignition director of business development Shane Bettenhausen confirmed that the company’s London studio has ceased game development. Both their London and Tokyo studios will remain open as an office for publishing, but will no longer develop games. Their Tokyo studio was responsible for El Shaddai: Ascension of the Metatron, which will release in North America next month.
The beginning of Ignition’s new venture is displayed with Dragon’s Crown, their E3-announced PlayStation 3/Vita game in development at Vanillaware. According to Betenhausen, Ignition will still focus on creating new IP, such as Dragon’s Crown, as long as development is outsourced.