Kojima Pro: Xbox 360 “important” for Japan
Metal Gear Solid: Rising creative director, Shigenobu Matsuyama, has said that Xbox 360 is very “important” for Japan’s publishing future.
As very little Japanese developers embrace the Xbox 360 platform, VideoGamer.com quizzed Matsuyama on the subject during Gamescom last week.
“I think it’s very important for the future of Japanese publishing,” Matsuyama said. “We see publishers – Capcom have started a little bit earlier than us – and I can say most of the Japanese studios have seen the importance of going multi-platform, and our studio as well.
“I think we’re now really ready to go multi-platform at once, I mean development cycle wise. I think this will be a normal trend for Japanese studios in the future.”
Matsuyama also expressed his opinion that the PC should be taken more seriously as a gaming platform.
“What surprised me when I came to Germany were also the PC games,” he said. “Living in Japan, PC games are not really mainstream, but seeing them here I thought that this PC area is also a place that we need to consider more seriously.”
Metal Gear Solid: Rising is set to debut on PS3, Xbox 360, and PC sometime in the future – unfortunately, its release is still TBA.