New Final Fantasy Versus XIII gameplay details

After confirming the game for an appearance at the Tokyo Game Show this year, brand new details of Final Fantasy Versus XIII have surfaced in the latest issue of Famitsu and Dengeki PlayStation.

There are new screenshots in the issue. They show off a Shinjuku-style environment. New information from the previews reveal seamless battles and an open-world environment. That environment is destructible, too. Destructible roads, buildings, etc. Enemies encounters are both random and visible (interesting to see how that will work). Apparently, the world is mostly seamless, although there are some load points when switching between areas. It’s an open field, allowing the player to go anywhere except the mountains.

The magazines write that the quality of combat in motion is so high that people won’t believe it at first sight. That staff are completely motivated to be working on the game and promise that improvements and polish to the visuals as seen in the screens are still being made. What we see in the scans are the game running now.

The clouds hovering in the sky use real physics calculations. There will be day and night cycles.

We’re still waiting on the scans to hit the net. Rest assured that when they’re up, they’ll be here.

Thanks, Andriasang.

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