Nier began as an Xbox 360 exclusive

Nier began development as an Xbox 360 exclusive, Square Enix executive producer Yosuke Saito revealed during a recent interview with Inside Games.

“We were initially planning an Xbox 360 target,” Saito told the site, “which we expanded to PS3 multiplatform afterwards.”

When Nier released in Japan, Nier Replicant (the PS3 version) debuted at the top spot during its first week of sales while Nier Gestalt (the Xbox 360 version) sat at number eleven. More recent sales chart show Replicant at spot seven with 100,422 units sold and Gestalt no where to be found in the top fifty.

You can ask Square Enix if they made a good choice by making it a multiplatform title.

Thanks, Silent Chief.

Use the coupon code "GEMATSU" for $3.00 off.

comment policy

Comment Policy

Comments are welcome and encouraged on Gematsu. However, we ask that you follow a simple set of guidelines:

  • Read the full article before commenting.
  • Stay on topic.
  • No drive-by comments, including trolling, baiting, or shit-posting.
  • Know when not to comment. If you do not care about a topic, you do not need to comment.
  • No offensive comments. This includes abusive, threatening, pornographic, misleading, or libelous content / language, as well as general harassment and individual attacks.
  • No port-begging.
  • No console wars.
  • Use spoiler tags when posting spoiler or NSFW (non-nude-only) content. For example: <spoiler>Woe is Leomon.</spoiler> State the subject of the content outside of the spoiler tags.
  • Be respectful towards other commenters. You do not have to agree with each other, but debate politely. If you find that a commenter is not following this simple etiquette, do not carry on the conversation—simply report it.

Gematsu reserves the right to edit or delete any comments without notice. This comment policy is subject to change at any time.