For those who’ve picked up PlatinumGames‘ first work of excellence, Bayonetta, on PlayStation 3, you may have noticed the game was not as smooth and visually embracing as the Xbox 360 version. We all know. This is because the game was developed on Xbox 360 and then ported by Sega. However, with Vanquish, things will be different.
“We’re leading development on PS3,” Vanquish director Shinji Mikami told 1UP. “Obviously each console has its own unique requirements and limitations, but we feel if we can create a good enough presentation on PS3, we’ll be off to a good start.”
No shoddy port this time around, eh? Sounds good.