Castlevania: Lords of Shadow will not have any cutscenes generated by high-end computer graphics, producer David Cox has confirmed.
“All cut scenes are done using the games engine,” Cox wrote in a Twitter update.
In a following update, Cox added: “Castlevania LOS is a CG free zone. Everything we have shown including the trailers is in game and rendered using the game engine. Official!!”
You can see he’s excited. Earlier this month, Cox confirmed that the game should last about fifteen hours long.
Thanks, Examiner.