During today’s EG Expo, Splash Damage boss Paul Wedgwood told the audience at his session that Brink‘s single-player will be comparable to the likes of Halo and Call of Duty.
“In terms of unique gameplay, we’re still kind of nailing exactly what that’s going to be,” Wedgwood told the audience, “but it’s certainly going to compete with other big triple A shooters, so if you think of things like Halo, Call of Duty, Gears, that sort of thing: it’ll be along the same lines.”
“A big goal for us is to make the game really, really playable. In the same way you have a racing game, you go through the story mode but there’s still a hell of a lot more to still unlock and play and Achievements and things to do,” he said.
“We’re doing that a lot with our environment design… At the centre of the map I just played through there’s a huge ship called Hope, which is an old chemical ship, and there’s a whole backstory to that ship. And the more you play that map and the more you play through the environments you become more aware of its backstory and everything that’s going on.
“There’s a definite a reward for exploration rather than just playing through the game once.”
Brink releases on PlayStation 3, Xbox 360 and PC in Spring 2010.
Thanks, VG247.